| Commit message (Expand) | Author | Files | Lines |
2012-02-02 | Improve reliability of script state saving by covering various saving | Melanie | 2 | -14/+17 |
2012-02-01 | Small optimization to last commit | Melanie | 1 | -5/+5 |
2012-02-01 | Fix copy/paste errors | Melanie | 1 | -2/+2 |
2012-02-01 | Straighten out some attachment mess. Don't save attachment states for HG | Melanie | 1 | -1/+11 |
2012-01-31 | Implement "show object uuid <uuid>" console command. | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-01-31 | Move object delete commands into a commands region module, in preparation for... | Justin Clark-Casey (justincc) | 1 | -104/+0 |
2012-01-31 | Remove scene object null check on SceneGraph.AddSceneObject(). Complain expl... | Justin Clark-Casey (justincc) | 1 | -1/+7 |
2012-01-31 | Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen... | Justin Clark-Casey (justincc) | 2 | -0/+8 |
2012-01-30 | lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ... | Justin Clark-Casey (justincc) | 1 | -5/+7 |
2012-01-28 | Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t... | Justin Clark-Casey (justincc) | 1 | -4/+12 |
2012-01-28 | Add experimental --publish option to "save oar" so that OARs reloaded to the ... | Justin Clark-Casey (justincc) | 2 | -5/+21 |
2012-01-28 | Comment out xfer section in Scene.UpdateTaskInventory() which was causing spu... | Justin Clark-Casey (justincc) | 1 | -13/+20 |
2012-01-26 | Support rejecting a teleport if a user is banned in all parcels that have | Melanie | 1 | -0/+30 |
2012-01-26 | Add basic TestAddScript() regression test | Justin Clark-Casey (justincc) | 2 | -0/+87 |
2012-01-26 | refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInvento... | Justin Clark-Casey (justincc) | 2 | -31/+34 |
2012-01-25 | refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R... | Justin Clark-Casey (justincc) | 1 | -79/+95 |
2012-01-24 | Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ObjectCreate... | Dan Lake | 1 | -6/+0 |
2012-01-24 | Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, OnObject... | Dan Lake | 1 | -13/+0 |
2012-01-24 | Teleport routing, part 1 | Melanie | 1 | -0/+53 |
2012-01-16 | Comment out noisy log lines I accidentally included in the nant build target ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-01-16 | Remove monocov and other obsolete nant build targets. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-01-13 | Cleaned up the LookAt code in SOP and SOG. Added support for incrementally | Mic Bowman | 2 | -45/+30 |
2012-01-12 | HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio... | Diva Canto | 2 | -6/+6 |
2012-01-11 | If deserializing a scene object fails during IAR load then ignore the object ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-01-10 | HG landing points: this hopefully fixes some confusion that was making HG avi... | Diva Canto | 1 | -5/+6 |
2012-01-10 | Teleport Debugging | BlueWall | 1 | -2/+0 |
2012-01-09 | Add some run-time debugging support | BlueWall | 2 | -1/+6 |
2012-01-09 | Use our TeleportFlags | BlueWall | 2 | -22/+30 |
2012-01-09 | TP Routing debug | BlueWall | 1 | -2/+5 |
2012-01-09 | Fix teleport routing for incoming HG+Owner | BlueWall | 1 | -18/+19 |
2012-01-09 | Debugging HG teleport routing | BlueWall | 1 | -0/+18 |
2012-01-09 | Fix HG teleport routing | BlueWall | 1 | -2/+4 |
2012-01-09 | Fix a build break | Melanie | 1 | -1/+1 |
2012-01-09 | Add the HG case to landing point checks | Melanie | 1 | -1/+1 |
2012-01-08 | Update teleport routing to match Avination | Melanie | 1 | -16/+58 |
2012-01-08 | Fix teleport routing | BlueWall | 1 | -0/+17 |
2012-01-07 | Add method doc to SPA.Falling and use automatic private get property | Justin Clark-Casey (justincc) | 1 | -13/+14 |
2012-01-07 | Fix bug where tapping home to stop falling would stop any avatar movement oth... | Justin Clark-Casey (justincc) | 2 | -9/+10 |
2012-01-06 | If dragging a script that is no copy from prim inventory into agent | Melanie | 1 | -16/+39 |
2012-01-05 | Small fix to GetWorldPosition to get closer to Avination sit behavior | Melanie | 1 | -10/+4 |
2012-01-04 | Added EventManager.OnRegionStarted which is triggered when Heartbeat is started. | Dan Lake | 2 | -0/+25 |
2012-01-03 | Access to these static methods to serialize objects are useful outside of ser... | Dan Lake | 1 | -4/+4 |
2012-01-03 | commented out "Prevented flyoff" log message for now as this becomes problema... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-12-30 | Bug fix in map tiles in standalone: the map has been blank since commit 01ae9... | Diva Canto | 1 | -13/+20 |
2011-12-22 | fix the UsesPhysics flag to reference the physics flag rather than the tempon... | Mic Bowman | 1 | -1/+1 |
2011-12-22 | rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte... | Justin Clark-Casey (justincc) | 2 | -3/+3 |
2011-12-22 | Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() | Justin Clark-Casey (justincc) | 2 | -4/+2 |
2011-12-22 | Make it possible to force all prims to be phantom via the collidable_prim boo... | Justin Clark-Casey (justincc) | 2 | -1/+13 |
2011-12-22 | And a typo fix | Melanie | 1 | -1/+1 |
2011-12-22 | Add a few comments, correct a merge artefact | Melanie | 1 | -1/+6 |