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2011-01-14Fix slam bits being lost when editing perms in prim inventoryMelanie1-1/+0
2011-01-12Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie1-1/+0
2011-01-12Fix direct item give permissionsMelanie3-12/+56
2011-01-12Partial permissions fix for boxed items.Melanie2-0/+17
2011-01-12Fix god mode perms adjustmentMelanie1-0/+2
2011-01-08Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto1-0/+12
2011-01-07Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...Diva Canto1-0/+4
2011-01-07A bit more frugal on the caller side of closing agents, now that the receivin...Diva Canto1-16/+20
2011-01-06HG bug fix. Must wait for client's UDP contact before getting scene presence.Diva Canto1-4/+11
2011-01-04Note to self: try to make only 3 things at the same time.Diva Canto1-1/+1
2011-01-04Guard against null Animator.Diva Canto1-1/+2
2011-01-03Add permissions hooks for object transfersMelanie1-4/+57
2011-01-03Fix child agent scopingMelanie1-4/+4
2010-12-30Fix up a prior fix (refix the fixed fix :)Melanie1-1/+1
2010-12-29Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we...Diva Canto1-2/+2
2010-12-24One more pass at object inventory. This time, fix SceneObjectPartInventory so...Diva Canto1-68/+68
2010-12-23* Cleanup from a commit a while ago.Teravus Ovares (Dan Olivares)1-4/+10
2010-12-21What is the point of using different types to express the same damn thing?Melanie1-1/+1
2010-12-21Another good catch. Update file name serial.Melanie1-0/+1
2010-12-21Added a missed return. Thanks diva!Melanie1-0/+1
2010-12-21Fix up merge artifactsMelanie1-10/+1
2010-12-21Make prim inventories a bit more saneMelanie3-101/+39
2010-12-19Put the coarse location updates back to 50 frames, otherwise the dots on the ...Diva Canto2-3/+3
2010-12-17remove mono compiler warning: if (sop.Color != null) always returns true as s...Justin Clark-Casey (justincc)1-9/+7
2010-12-17remove mono compiler warningsJustin Clark-Casey (justincc)3-7/+8
2010-12-14Yet more things out of the main Update thread loop and into threadlets. This ...Diva Canto2-9/+11
2010-12-14Another attempt at moving heavy computation away from the Update loop. #LoginLagDiva Canto1-2/+6
2010-12-14Commented out the UpdateLand call from the Update thread loop, because this m...Diva Canto2-6/+7
2010-12-15fix mistake in last change of local.includeJustin Clark-Casey (justincc)1-4/+6
2010-12-14Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its co...Justin Clark-Casey (justincc)1-0/+0
2010-12-14minor: disable debug logging for previous testJustin Clark-Casey (justincc)1-1/+1
2010-12-14Start implementing a test for 'share with group' object functionality. Not y...Justin Clark-Casey (justincc)1-0/+87
2010-12-14Null checking ParentGroup is not needed. It can't be null.Melanie1-4/+2
2010-12-13This seems to get rid of the stuck PREJUMP animation, as reported by Justin i...Diva Canto2-3/+13
2010-12-14reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...Justin Clark-Casey (justincc)1-7/+2
2010-12-13Revamp the viewer -> banlist packet processing so fix a number of bugs.Melanie1-14/+0
2010-12-13Change some lookups in he Land Management module to make group permissionsMelanie1-1/+18
2010-12-12Trigger event with flag CHANGED_LINK when agent sits on objects that have not...Marck2-9/+6
2010-12-11Fixes the nudge movements!Diva Canto3-47/+19
2010-12-10Revert "Another stab at mantis #5256"Diva Canto1-12/+6
2010-12-10Another stab at mantis #5256Diva Canto1-6/+12
2010-12-10fix the minimap sitting avatar location bugJustin Clark-Casey (justincc)1-1/+1
2010-12-09Plumb a code path for the entity transfer module to ask a destination sceneMelanie1-0/+11
2010-12-08change doc. trivial commit to get panda to rebuildJustin Clark-Casey (justincc)1-1/+1
2010-12-05Fixed some inconsistency with trailing /. Made debug messages consistent. Cha...Diva Canto2-4/+3
2010-12-03Various bug fixes for appearance handling: more aggressive reset of textures ...Mic Bowman1-16/+30
2010-12-03Only force prim persistence before delete if the prim is the result of an unp...Justin Clark-Casey (justincc)3-8/+26
2010-12-01Added some comments. Better than listening to the boring speaker...Diva Canto1-1/+4
2010-11-29Preservation of creator information now also working in IARs. Cleaned up usag...Diva Canto1-31/+11
2010-11-27Changed the parser for InventoryItem deserialization. Moved some utility func...Diva Canto1-91/+31