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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-09-13
Documentation of parcel-related events
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+44
2012-09-12
Fix indentation and issues where tabs were used instead of spaces in commit 7...
Justin Clark-Casey (justincc)
1
-7
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+8
2012-09-12
Documentation of economy-related EventManager events
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+21
2012-09-11
documentation (OnSceneObjectPartCopy)
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+3
2012-09-11
documentation (OnRemovePresence)
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+7
2012-09-11
documentation (OnNewPresence)
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+7
2012-09-11
documentation (OnClientConnect)
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+9
2012-09-11
documentation (OnBackup)
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+7
2012-09-11
documentation (OnTerrainTick)
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+7
2012-09-11
documentation (OnTerrainTainted)
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+7
2012-09-11
documentation (OnClientMovement)
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+7
2012-09-11
Documenting some of the events on OpenSim.Region.Framework.Scenes.EventManage...
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+8
2012-09-09
implementing per-region configuration of limits on the number of prims one ca...
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2
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+29
2012-09-08
refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...
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1
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+10
2012-09-06
adding utility method for getting SceneObjectGroup from scene
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1
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+12
2012-09-06
adding utility method for getting SceneObjectPart from scene
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1
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+12
2012-09-04
formatting
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+6
2012-09-04
although the attachmentPoint argument is a uint, zero is not a valid attachme...
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-1
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+4
2012-08-29
Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...
Justin Clark-Casey (justincc)
1
-2
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+34
2012-08-25
minor: Fix bad log message for failure to create an inventory folder
Justin Clark-Casey (justincc)
1
-1
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+1
2012-08-25
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
1
-1
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+1
2012-08-24
Extend "Restarting scripts in attachments" debug log message to show actual n...
Justin Clark-Casey (justincc)
1
-1
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+3
2012-08-24
If a connecting scene presence is replacing an existing scene presence then b...
Justin Clark-Casey (justincc)
1
-1
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+1
2012-08-24
Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...
Justin Clark-Casey (justincc)
1
-1
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+1
2012-08-24
Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
3
-3
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+39
2012-08-20
refactoring out SetFaceColor
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1
-52
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+15
2012-08-20
making use of implicit operators and Util.Clip handling of Vector3
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1
-21
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+26
2012-08-20
single operation for PRIM_COLOR
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1
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+49
2012-08-20
fix typo
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+1
2012-08-20
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2
-4
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+7
2012-08-17
fixing bug that get/set the wrong property for prim types other than sphere &...
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+2
2012-08-17
implemented
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+50
2012-08-17
BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
1
-8
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+8
2012-08-17
Modify order of code so SOP doesn't set the physics actor flying
Robert Adams
1
-7
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+12
2012-08-15
Correct an exception report in SceneObjectPart so it outputs the stack.
Robert Adams
1
-1
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+1
2012-08-15
enables configurable minimum sizes for physical & non-physical prims
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4
-20
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+93
2012-08-15
Add support for the extra params to scene and the event manager
Melanie
2
-0
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+62
2012-08-15
Add a skeleton for a name value storage associated with regions
Melanie
1
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+4
2012-08-14
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
1
-1
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+1
2012-08-03
Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...
Justin Clark-Casey (justincc)
1
-1
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+1
2012-08-03
Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...
Justin Clark-Casey (justincc)
1
-1
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+7
2012-08-03
refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
2
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+2
2012-08-03
Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...
Justin Clark-Casey (justincc)
1
-3
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+4
2012-08-03
ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...
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1
-1
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+1
2012-08-02
Initialize the Rezzing object to UUID.Zero
Melanie
1
-3
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+4
2012-08-02
reduced-complexity implementation of function to get rezzing object key
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2
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+10
2012-08-01
Create the ability for physics modules to request assets on demand by
Melanie
1
-0
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+16
2012-07-27
Avoid a race condition between the scene shutdown thread and the update threa...
Justin Clark-Casey (justincc)
1
-3
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+5
2012-07-26
When copying items, copy the item description field instead of the asset desc...
Justin Clark-Casey (justincc)
1
-23
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+46
2012-07-26
Add a Dispose() of the physics engine when a scene is being shutdown.
Robert Adams
1
-0
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+9
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