aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/UuidGatherer.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* seems to compile ( tests comented out)UbitUmarov2015-09-021-41/+0
* bad merge?UbitUmarov2015-09-011-0/+40
|\
| * Merge branch 'master' into careminsterMelanie2014-01-281-26/+55
| |\
| * \ Intermediate commit. Sill errors.Melanie2014-01-051-3/+12
| |\ \
| * \ \ Merge branch 'master' into careminsterMelanie2013-10-041-1/+14
| |\ \ \
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-06-301-11/+21
| |\ \ \ \
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2013-04-251-0/+66
| |\ \ \ \ \
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-02-041-3/+7
| |\ \ \ \ \ \
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-201-2/+2
| |\ \ \ \ \ \ \
| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-09-241-46/+90
| |\ \ \ \ \ \ \ \
| * \ \ \ \ \ \ \ \ Merge commit 'b868328d519cfb3db597f684fd1f947912fc2222' into bigmergeMelanie2011-10-251-4/+4
| |\ \ \ \ \ \ \ \ \
| * \ \ \ \ \ \ \ \ \ Merge commit 'ffdf59a57c936189e3b161b79b4a76a3a9b260bb' into bigmergeMelanie2011-10-251-16/+22
| |\ \ \ \ \ \ \ \ \ \
| * \ \ \ \ \ \ \ \ \ \ Bring us up to date.Tom2011-09-141-5/+6
| |\ \ \ \ \ \ \ \ \ \ \
| * \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2011-04-211-4/+14
| |\ \ \ \ \ \ \ \ \ \ \ \
* | | | | | | | | | | | | | Fix bug where the uuid gatherer was not inspecting UUIDs for items in an embe...Justin Clark-Casey (justincc)2015-02-251-4/+12
* | | | | | | | | | | | | | When inspecting a script or notecard, also try to look up any assets embedded...Justin Clark-Casey (justincc)2015-01-081-1/+1
* | | | | | | | | | | | | | Make the IteratingUuidGatherer the only UuidGatherer.Justin Clark-Casey (justincc)2015-01-081-654/+50
* | | | | | | | | | | | | | refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetU...Justin Clark-Casey (justincc)2014-12-051-114/+119
* | | | | | | | | | | | | | refactor: Make IteratingUUIDGatherer take a dictionary in its constructor lik...Justin Clark-Casey (justincc)2014-12-041-9/+23
* | | | | | | | | | | | | | When processing incoming attachments via HG, if a request for uuid gathering ...Justin Clark-Casey (justincc)2014-11-251-3/+18
* | | | | | | | | | | | | | Introduce an IteratingUuidGatherer where each fetch from the asset service (i...Justin Clark-Casey (justincc)2014-11-251-44/+563
* | | | | | | | | | | | | | Add "wearables check" console commandJustin Clark-Casey (justincc)2014-11-251-64/+158
* | | | | | | | | | | | | | Close streams immediately when we finish using themOren Hurvitz2014-07-211-28/+29
* | | | | | | | | | | | | | Eliminated many warningsOren Hurvitz2014-04-231-1/+1
* | | | | | | | | | | | | | In UuidGatherer, gather materials referenced in the prim's TextureEntryOren Hurvitz2014-02-011-2/+15
| |_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | |
* | | | | | | | | | | | | Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...dahlia2014-01-201-0/+73
* | | | | | | | | | | | | Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2014-01-201-91/+47
| |_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | |
* | | | | | | | | | | | Wrap analysis of the particle system in the UUID Gatherer in a separate try/c...Justin Clark-Casey (justincc)2013-12-141-3/+12
| |_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | |
* | | | | | | | | | | UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz2013-09-191-1/+14
| |_|_|_|_|_|_|_|_|/ |/| | | | | | | | |
* | | | | | | | | | Add materials store null check into UuidGatherer code.Justin Clark-Casey (justincc)2013-06-281-0/+4
* | | | | | | | | | Reinsert code for gathering uuids reference by materials back directly into U...Justin Clark-Casey (justincc)2013-06-281-1/+70
* | | | | | | | | | refactor: Move code for gathering textures referenced by materials into Mater...Justin Clark-Casey (justincc)2013-06-271-67/+2
* | | | | | | | | | Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)2013-06-271-8/+10
| |_|_|_|_|_|_|_|/ |/| | | | | | | |
* | | | | | | | | UUIDGatherer now includes UUIDs which reference texture assets used as materialsdahlia2013-04-241-0/+66
| |_|_|_|_|_|_|/ |/| | | | | | |
* | | | | | | | minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)2013-02-021-1/+2
* | | | | | | | Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)2013-02-021-2/+5
| |_|_|_|_|_|/ |/| | | | | |
* | | | | | | minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...Justin Clark-Casey (justincc)2012-10-201-2/+2
| |_|_|_|_|/ |/| | | | |
* | | | | | This fixes HG attachments' missing assets (textures, etc).Diva Canto2012-09-211-10/+17
* | | | | | Moved the small HGUuidGatherer class to the file where its parent class is. N...Diva Canto2012-09-211-0/+36
* | | | | | Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...Justin Clark-Casey (justincc)2012-09-211-7/+4
* | | | | | Simplify UuidGatherer by performing asset fetch synchronously rather than usi...Justin Clark-Casey (justincc)2012-09-211-40/+44
| |_|_|_|/ |/| | | |
* | | | | Comment out the uuid gatherer lines that I accidentally left in.Justin Clark-Casey (justincc)2011-10-231-4/+4
| |_|_|/ |/| | |
* | | | Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)2011-10-221-16/+22
| |_|/ |/| |
* | | minor: put <remarks> tags around some method docJustin Clark-Casey (justincc)2011-09-121-5/+6
| |/ |/|
* | Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2011-04-211-4/+14
* | Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...Diva Canto2011-01-071-0/+4
|/
* If we fail to gather asset uuids for a particular asset, log the failing asse...Justin Clark-Casey (justincc)2010-11-271-15/+25
* If the uuid gatherer fails to find the asset containing gesture metadata, the...Justin Clark-Casey (justincc)2010-09-241-0/+7
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-1/+4
* add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)2010-05-211-3/+5