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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
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*
When inspecting a script or notecard, also try to look up any assets embedded...
Justin Clark-Casey (justincc)
2015-01-08
1
-4
/
+10
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Make the IteratingUuidGatherer the only UuidGatherer.
Justin Clark-Casey (justincc)
2015-01-08
1
-22
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+26
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refactor: consistently put all test classes in the OpenSim.Tests.Common packa...
Justin Clark-Casey (justincc)
2014-11-25
25
-25
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+0
*
Temporarily disable new regression test TestLifecycle() until I have a chance...
Justin Clark-Casey (justincc)
2014-07-03
1
-1
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+1
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Re-enabled TestLifecycle regression test logging so I can get some idea of wh...
Justin Clark-Casey (justincc)
2014-07-03
1
-1
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+1
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Actually call Close() for shared region modules when the simulator is being s...
Justin Clark-Casey (justincc)
2014-07-02
1
-0
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+249
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Show more meaningful error messages when failed to move an item from a prim t...
Oren Hurvitz
2014-05-06
1
-2
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+4
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Show more meaningful error messages when failed to give an item to another user
Oren Hurvitz
2014-05-06
1
-4
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+6
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Add missing [Test] decorator to actually get the basic scene creation test fr...
Justin Clark-Casey (justincc)
2014-04-25
1
-0
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+1
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Add basic regression test for creating a var region
Justin Clark-Casey (justincc)
2014-04-25
1
-0
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+15
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Add basic sanity regression test for creating a scene.
Justin Clark-Casey (justincc)
2014-04-25
1
-0
/
+7
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Fix regression test break on previous commit 328bc3b
Justin Clark-Casey (justincc)
2014-04-23
1
-15
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+16
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In teleports, pass the source region to the destination (similar to an HTTP r...
Oren Hurvitz
2014-04-09
1
-1
/
+1
*
Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns...
Justin Clark-Casey (justincc)
2014-04-03
1
-3
/
+63
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refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...
Justin Clark-Casey (justincc)
2014-04-03
2
-6
/
+4
*
Fix bug where crossing to a neighbouring region and back again would trigger ...
Justin Clark-Casey (justincc)
2014-04-03
1
-1
/
+106
*
Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() b...
Justin Clark-Casey (justincc)
2014-04-02
1
-0
/
+1
*
minor: disable logging in recently added scene object crossing tests and remo...
Justin Clark-Casey (justincc)
2014-04-02
1
-6
/
+2
*
Fix problem where moving an object to another region on the same simulator wa...
Justin Clark-Casey (justincc)
2014-04-02
1
-0
/
+161
*
Fixed unit tests for delinking objects
Oren Hurvitz
2014-03-24
1
-13
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+21
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When linking two groups, and then deleting the combined group: delete *all* o...
Oren Hurvitz
2014-03-24
1
-4
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+4
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If an object has it's temporary flag unset after being set, put it back in th...
Justin Clark-Casey (justincc)
2014-03-22
1
-0
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+19
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-20
1
-0
/
+119
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Stop exceptions being generated on agent connection if a telehub object has b...
Justin Clark-Casey (justincc)
2014-01-20
1
-0
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+119
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Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
2014-01-20
1
-6
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+6
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-16
1
-53
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+39
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Prevent duplicate invocations or race dontision in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-01-16
1
-53
/
+39
*
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Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...
Justin Clark-Casey (justincc)
2013-12-14
1
-8
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+6
*
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Fix build break in test from previous commit 54cc229 - hadn't realized SceneP...
Justin Clark-Casey (justincc)
2013-12-14
1
-1
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+1
*
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Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
2013-12-14
1
-1
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+1
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/
*
Fix bug where removing a physical linkset would only decrement the Active Obj...
Justin Clark-Casey (justincc)
2013-11-13
1
-0
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+71
*
minor: Disable logging left active on regression test TestSameSimulatorIsolat...
Justin Clark-Casey (justincc)
2013-09-27
1
-1
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+1
*
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2013-09-27
1
-2
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+2
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refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
2
-3
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+3
*
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
2013-09-19
1
-1
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+1
*
Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...
Justin Clark-Casey (justincc)
2013-09-19
1
-0
/
+86
*
Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...
Justin Clark-Casey (justincc)
2013-08-17
3
-5
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+67
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Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...
Justin Clark-Casey (justincc)
2013-08-16
1
-2
/
+87
*
Fix failure in TestCreateDuplicateRootScenePresence().
Justin Clark-Casey (justincc)
2013-07-26
1
-0
/
+13
*
Fix regression tests relating to agent transfer by making simulator use last ...
Justin Clark-Casey (justincc)
2013-07-26
1
-0
/
+6
*
Fix broken tests -- the test setup was wrong... sigh.
Diva Canto
2013-07-14
1
-0
/
+1
*
minor: remove some regression test logging switches accidentally left uncomme...
Justin Clark-Casey (justincc)
2013-07-11
1
-1
/
+1
*
Add very basic regression test TestChildAgentSingleRegionCapabilities() which...
Justin Clark-Casey (justincc)
2013-07-05
1
-0
/
+88
*
Only send one kill object to the deleter when they derez an object rather tha...
Justin Clark-Casey (justincc)
2013-05-09
1
-9
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+10
*
Fix issue where objects removed via llDie() would not disappear for users loo...
Justin Clark-Casey (justincc)
2013-05-09
3
-12
/
+84
*
minor: Simplify test setup in SceneObjectDeRezTests since permissions module ...
Justin Clark-Casey (justincc)
2013-05-09
1
-10
/
+4
*
On a teleport, lock m_agentsInTransit whilst we grab the value to check for c...
Justin Clark-Casey (justincc)
2013-03-21
1
-4
/
+4
*
minor: disable logging on regression TestCrossOnSameSimulator() that I accide...
Justin Clark-Casey (justincc)
2013-03-20
1
-1
/
+1
*
On the later forms of teleport failure, tell the user if this was because vie...
Justin Clark-Casey (justincc)
2013-03-20
2
-23
/
+121
*
minor: remove mono compiler warning in SceneObjectUndoRedoTests
Justin Clark-Casey (justincc)
2013-03-11
1
-2
/
+2
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