index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
Tests
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
extract common ScenePresence setup code into Init() method for ScenePresenceS...
Justin Clark-Casey (justincc)
2011-11-11
1
-39
/
+31
*
add SP.PhysicsActor checks to other sit/stand tests
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+4
*
add sit and stand on ground test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+23
*
As per mailing list last week, remove facility that would automatically move ...
Justin Clark-Casey (justincc)
2011-11-11
1
-2
/
+31
*
Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l...
Justin Clark-Casey (justincc)
2011-11-11
1
-16
/
+41
*
Add new ScenePresenceSitTests with a single sit/stand test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+103
*
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-8
/
+8
*
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
2011-10-29
1
-9
/
+9
*
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+1
*
Get UUIDGatherer to scan notecards in the graph for asset uuids.
Justin Clark-Casey (justincc)
2011-10-22
1
-0
/
+26
*
Fixed line endings from previous commit
Dan Lake
2011-10-06
1
-2
/
+2
*
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
2011-10-06
1
-7
/
+4
*
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
1
-2
/
+2
*
Move code which handles NPC movement into Scene so that this can also be used...
Justin Clark-Casey (justincc)
2011-09-21
1
-0
/
+135
*
stop the duplicate remove of the root part ids from the full part and local p...
Justin Clark-Casey (justincc)
2011-09-13
1
-1
/
+1
*
extend TestGetSceneObjectByPartLocalId() to test state after scene object del...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
/
+6
*
Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
/
+27
*
improve TestAddSceneObject() to test a multi-part object rather than a single...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
/
+14
*
get rid of appearance null checks - this is never null
Justin Clark-Casey (justincc)
2011-08-31
1
-0
/
+1
*
Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
1
-2
/
+2
*
Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...
Justin Clark-Casey (justincc)
2011-08-17
1
-4
/
+4
*
relocate AttachmentTests.cs to AttachmentsModuleTests.cs
Justin Clark-Casey (justincc)
2011-08-16
1
-172
/
+0
*
remove some obsolete tests that are now done elsewhere
Justin Clark-Casey (justincc)
2011-08-06
1
-53
/
+53
*
Add a test to check that ScenePresence and circuit go away when a root agent ...
Justin Clark-Casey (justincc)
2011-08-06
1
-10
/
+17
*
refactor: Change SceneHelpers.AddClient() to AddScenePresence().
Justin Clark-Casey (justincc)
2011-08-06
6
-37
/
+47
*
rip out sog generation methods in ScenePresenceAgentTests and use SceneHelper...
Justin Clark-Casey (justincc)
2011-08-06
2
-38
/
+8
*
rename TestHelper => TestHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
16
-41
/
+41
*
rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
15
-65
/
+65
*
extend phantom flag regression test to toggle back off
Justin Clark-Casey (justincc)
2011-08-06
1
-0
/
+4
*
refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.
Justin Clark-Casey (justincc)
2011-08-06
1
-2
/
+2
*
Add regression test for setting phantom status on a scene object. This is no...
Justin Clark-Casey (justincc)
2011-08-05
1
-0
/
+62
*
Make various tweaks to undo code in an effort to get things working better.
Justin Clark-Casey (justincc)
2011-07-18
1
-1
/
+1
*
Use a standard generic system stack for the undo/redo stacks instead of our o...
Justin Clark-Casey (justincc)
2011-07-18
1
-0
/
+2
*
refactor: Push all part resize code down into SceneObjectPart.Resize()
Justin Clark-Casey (justincc)
2011-07-16
1
-1
/
+1
*
add test for resizing one part in a group
Justin Clark-Casey (justincc)
2011-07-16
1
-0
/
+35
*
remove the need to supply SceneObjectGroup.GroupResize() with a localId.
Justin Clark-Casey (justincc)
2011-07-16
1
-1
/
+1
*
Add very basic test for resizing a scene object with one prim
Justin Clark-Casey (justincc)
2011-07-16
1
-0
/
+67
*
Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ...
Justin Clark-Casey (justincc)
2011-07-09
6
-7
/
+7
*
Extend TestGiveInventoryFolder() to test giving back the freshly received folder
Justin Clark-Casey (justincc)
2011-06-04
1
-0
/
+8
*
Fix give inventory tests to use different users rather than (accidentally) th...
Justin Clark-Casey (justincc)
2011-06-04
1
-6
/
+11
*
insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items ra...
Justin Clark-Casey (justincc)
2011-06-04
1
-0
/
+3
*
create TestGetInventoryItem()
Justin Clark-Casey (justincc)
2011-06-04
1
-0
/
+19
*
extend TestGiveInventoryFolder() to check for the receipt by user 2
Justin Clark-Casey (justincc)
2011-06-04
1
-2
/
+4
*
minor: add in method print out to new test
Justin Clark-Casey (justincc)
2011-06-03
1
-0
/
+3
*
add stub UserInventoryTests.GiveInventoryFolder(). Not yet complete
Justin Clark-Casey (justincc)
2011-06-03
1
-0
/
+70
*
Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...
Justin Clark-Casey (justincc)
2011-05-21
12
-12
/
+0
*
refactor: rename AddSceneObjectItem to AddSceneObject
Justin Clark-Casey (justincc)
2011-05-21
1
-1
/
+1
*
refactor: move scene object item creation code into TaskInventoryHelpers
Justin Clark-Casey (justincc)
2011-05-21
1
-8
/
+2
*
move test task inventory notecard item creation into a new TastInventoryHelpe...
Justin Clark-Casey (justincc)
2011-05-21
1
-21
/
+2
*
refactor: use SceneSetupHelpers.CreateSceneObject()
Justin Clark-Casey (justincc)
2011-05-21
1
-13
/
+3
[prev]
[next]