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* refactor TestRezObjectFromInventoryItem()Justin Clark-Casey (justincc)2011-05-201-6/+6
* add test for rezzing an object from a prim itemJustin Clark-Casey (justincc)2011-05-201-1/+44
* get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)2011-04-152-4/+4
* remove mock asset service for tests in favour of always using the real oneJustin Clark-Casey (justincc)2011-04-151-1/+3
* Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.Justin Clark-Casey (justincc)2011-03-0912-12/+0
* Remove test T020_TestMakeRootAgent() which hasn't been active for ages anywayJustin Clark-Casey (justincc)2011-02-191-19/+0
* If GridService.GetNeighbours() could not find the region then log a warning r...Justin Clark-Casey (justincc)2011-02-181-2/+5
* extend TestChildAgentEstablished() test slightly to put in EntityTransferModu...Justin Clark-Casey (justincc)2011-02-181-2/+9
* On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for...Justin Clark-Casey (justincc)2011-02-181-19/+41
* remove another unused test teardown methodJustin Clark-Casey (justincc)2011-02-181-6/+0
* remove unused test teardown methodJustin Clark-Casey (justincc)2011-02-181-8/+2
* separate attachment tests out into their own classJustin Clark-Casey (justincc)2011-02-182-50/+180
* Add very basic test which invokes the scene update loop once and checks the f...Justin Clark-Casey (justincc)2011-02-182-3/+71
* fix mistake in last change of local.includeJustin Clark-Casey (justincc)2010-12-151-4/+6
* Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its co...Justin Clark-Casey (justincc)2010-12-141-0/+0
* minor: disable debug logging for previous testJustin Clark-Casey (justincc)2010-12-141-1/+1
* Start implementing a test for 'share with group' object functionality. Not y...Justin Clark-Casey (justincc)2010-12-141-0/+87
* Only force prim persistence before delete if the prim is the result of an unp...Justin Clark-Casey (justincc)2010-12-031-2/+6
* adapt tests to use DeRezObjects() since DeRezObject() has recently disappearedJustin Clark-Casey (justincc)2010-11-221-2/+7
* add basic tests to check that under default permissions module owner can dele...Justin Clark-Casey (justincc)2010-11-222-0/+126
* Plumb the path for multiple object deletesMelanie2010-10-061-1/+1
* Formatting cleanup.Jeff Ames2010-10-041-2/+2
* If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...Justin Clark-Casey (justincc)2010-09-211-0/+35
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-162-19/+19
* MergedJohn Hurliman2010-09-123-18/+18
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| * Formatting cleanup.Jeff Ames2010-09-123-18/+18
* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-2/+2
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* * Cache null account responses in the SimianUserAccountServiceConnector to av...John Hurliman2010-09-071-1/+3
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-09-071-2/+2
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| * minor: comment out some excessive test loggingJustin Clark-Casey (justincc)2010-09-071-1/+1
| * Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-071-2/+2
* | Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-071-2/+2
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* Add test that checks correct persistence when an unlink is quickly followed b...Justin Clark-Casey (justincc)2010-09-061-9/+40
* extend TestNewSceneObjectLinkPersistence() to check for presence of non-root ...Justin Clark-Casey (justincc)2010-09-061-2/+3
* Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)2010-09-064-14/+63
* add test to check move of task item to user inventory when a target folder is...Justin Clark-Casey (justincc)2010-08-241-0/+26
* minor: stop test using obsolete propertyJustin Clark-Casey (justincc)2010-08-241-1/+1
* refactor TestMoveTaskInventoryItemNoParent()Justin Clark-Casey (justincc)2010-08-241-24/+37
* Add automated test at the opensim 'api' level to check that a given item goes...Justin Clark-Casey (justincc)2010-08-241-0/+104
* Unit test breakage fix.Diva Canto2010-08-202-6/+11
* On shift-copy of an object, set up a new physics actor (as appropriate) for e...Justin Clark-Casey (justincc)2010-08-101-0/+7
* Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
* extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
* Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)2010-08-072-1/+71
* Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)2010-08-072-233/+0
* minor: remove LongRunning test designator from TestAddSceneObject() since it ...Justin Clark-Casey (justincc)2010-05-211-1/+1
* add test to make sure that adding an object where one already exists in the s...Justin Clark-Casey (justincc)2010-05-211-0/+34
* extend TestAddSceneObject() to check Scene.AddNewSceneObject() return booleanJustin Clark-Casey (justincc)2010-05-211-3/+13
* add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)2010-05-211-1/+2
* Finalized the client's TCP IP address verification process for HG1.5.Diva Canto2010-05-151-0/+5