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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectSpatialTests.cs
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*
refactor: consistently put all test classes in the OpenSim.Tests.Common packa...
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+0
*
Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ...
Justin Clark-Casey (justincc)
2012-11-24
1
-1
/
+3
*
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
1
-1
/
+1
*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
1
-1
/
+1
*
Add TestGetChildPartPositionAfterObjectRotation()
Justin Clark-Casey (justincc)
2012-04-17
1
-1
/
+37
*
Add test TestGetChildPartPosition()
Justin Clark-Casey (justincc)
2012-04-17
1
-0
/
+28
*
Add GroupPosition and GetWorldPosition() checks to TestGetRootPartPosition()
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+3
*
minor: make test names consistent
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+1
*
refactor: move common init code into SetUp() in SceneObjectSpatialTests
Justin Clark-Casey (justincc)
2012-04-14
1
-8
/
+13
*
refactor: put SOG position test in a separate TestSceneObjectGroupPosition()
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+17
*
Add simple RelativePosition and OffsetPosition checks to TestGetRootPartPosition
Justin Clark-Casey (justincc)
2012-04-14
1
-0
/
+2
*
Add very basic TestGetRootPartPosition() test
Justin Clark-Casey (justincc)
2012-04-14
1
-0
/
+65