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path: root/OpenSim/Region/Framework/Scenes/TerrainChannel.cs (follow)
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* give up on a property that old monos do compile, but then smore ok execUbitUmarov2018-01-091-1/+1
* fall back to a obsolete property since several monos in use (include our own)...UbitUmarov2018-01-081-1/+1
* a few more xml thingsUbitUmarov2018-01-051-7/+9
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-2/+2
* remove terrain height clamping left over the ushort format testingUbitUmarov2015-11-271-5/+1
* Changes to TerrainChannel/ITerrainChannel to support importing OARs with diff...Jak Daniels2015-11-221-0/+142
* seems to compile ( tests comented out)UbitUmarov2015-09-021-32/+0
* bad merge?UbitUmarov2015-09-011-1/+43
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| * change terrain internal representation to float. ushort work with legalUbitUmarov2015-08-251-2/+2
| * terrain stored as ushorts with gzip compressionUbitUmarov2015-08-251-1/+5
| * change internal representation of terrain from int to ushort. This willUbitUmarov2015-08-241-2/+2
| * remove the noise part on the PinHeadIsland. why to want something thatUbitUmarov2015-08-211-1/+2
| * minor changeUbitUmarov2015-08-191-7/+11
| * varregion: refactor use of 'double heightmap[,]' into references to new class...Robert Adams2015-03-271-106/+246
| * Guard against trying to access terrain heights out of bounds. Clamp to sim.Melanie2013-05-111-1/+9
* | Fix issue where terrain height values > 327 caused chaotic spiked terrain.Justin Clark-Casey (justincc)2014-04-251-2/+2
* | Change terrain update sending to be triggered by frame tick ratherRobert Adams2014-03-101-11/+1
* | Fix raw32 terrain heightmap reader so it estimates terrain size fromRobert Adams2014-02-031-0/+4
* | Implement terrain merging in TerrainChannel.Robert Adams2014-02-021-0/+72
* | varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain.Robert Adams2013-11-281-1/+13
* | varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams2013-11-081-1/+1
* | varregion: push TerrainData implementation up and down the database storage s...Robert Adams2013-11-011-6/+21
* | varregion: fix problem of X/Y dimensions swapped and incorrect terrainRobert Adams2013-10-311-9/+11
* | varregion: move the compressed heighmap compression factor fromRobert Adams2013-10-161-18/+6
* | varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...Robert Adams2013-10-071-89/+56
* | varregion: serious rework of TerrainChannel:Robert Adams2013-09-281-91/+189
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* Terrain: added [Terrain] section with an option to load an initial flat terra...Diva Canto2012-03-161-16/+44
* * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...John Hurliman2009-10-021-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+242