Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Preserving the link numbers is a serializer's highest duty. | Melanie Thielker | 2010-06-12 | 1 | -0/+9 |
| | | | | | Prevent region crossings from screwing up complex attachments by preserving link numbers. | ||||
* | All scripts are now created suspended and are only unsuspended when the object | Melanie | 2010-04-19 | 1 | -0/+1 |
| | | | | | | is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable. | ||||
* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 2 | -9/+9 |
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* | SceneObjectGroup cleanup. Removes the default constructor and unnecessary ↵ | John Hurliman | 2009-09-16 | 1 | -31/+22 |
| | | | | null checks on m_rootPart | ||||
* | * refactor: split out part xml writing in SceneObjectSerializer | Justin Clarke Casey | 2009-06-05 | 1 | -2/+7 |
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* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 2 | -2/+2 |
| | | | | LICENSE.txt. | ||||
* | * refactor: move SceneXmlLoader into subpackage | Justin Clarke Casey | 2009-05-14 | 1 | -0/+290 |
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* | * refactor: move bottom part of 'xml2' serializaton to separate class | Justin Clarke Casey | 2009-05-14 | 1 | -39/+66 |
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* | * refactor: break some of xml2 serialization out of sog | Justin Clarke Casey | 2009-05-14 | 1 | -0/+19 |
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* | * break out 'xml2' deserialization from sog | Justin Clarke Casey | 2009-05-08 | 1 | -7/+71 |
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* | * refactor: break out sog original xml serialization to a separate class | Justin Clarke Casey | 2009-05-08 | 1 | -6/+60 |
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* | * minor: rename xml sog serialization method for readability | Justin Clarke Casey | 2009-05-08 | 1 | -3/+3 |
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* | * refactor: Break out original xml object serialization into a separate class | Justin Clarke Casey | 2009-05-08 | 1 | -0/+133 |
* No functional change |