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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* Move physics actor creation to after SetHeight to try and preventMelanie2010-10-301-11/+11
* tweak a few more scene presence logging messages for consistencyJustin Clark-Casey (justincc)2010-10-291-3/+3
* Rationalize the logging messages from the merged appearance branch, commentin...Justin Clark-Casey (justincc)2010-10-291-5/+5
* Merge branch 'justincc-dev'Justin Clark-Casey (justincc)2010-10-291-3/+9
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| * add timing report to CompleteScenePresence for diagnostic purposesJustin Clark-Casey (justincc)2010-10-291-1/+8
* | Merge commit 'cmickeyb/dev-appearance'Melanie2010-10-291-23/+50
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| * | Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2010-10-291-2/+2
| * | Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2010-10-291-20/+46
| * | First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-211-4/+5
* | | Merge branch 'dev-appearance'Melanie2010-10-291-114/+48
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| * | Merge branch 'dev-appearance' of git://github.com/cmickeyb/opensim into dev-a...Melanie2010-10-211-115/+50
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| | * Major refactoring of appearance handling.Master ScienceSim2010-10-201-114/+49
| * | * remove some spurious debug infoJonathan Freedman2010-10-201-0/+2
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* | Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-221-3/+1
* | * change the data exchanged within hypergrid transactionsJonathan Freedman2010-10-211-1/+1
* | * remove some spurious debug infoJonathan Freedman2010-10-201-0/+2
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* Formatting cleanup.Jeff Ames2010-10-041-1/+1
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-1/+1
* minor: Add comments which explain what's going on wrt avatar movements at var...Justin Clark-Casey (justincc)2010-09-131-0/+2
* minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)2010-09-131-9/+3
* Formatting cleanup.Jeff Ames2010-09-121-1/+1
* Remove commented code and the comment, as the change has proven outMelanie Thielker2010-09-021-3/+0
* Experimentally comment the sending of unbaked avatarsMelanie Thielker2010-09-021-1/+3
* Add ScenePresence.GetAttachments(uint attachmentPoint)Justin Clark-Casey (justincc)2010-08-311-0/+21
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-261-3/+4
* Remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-261-1/+0
* refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...Justin Clark-Casey (justincc)2010-08-131-1/+1
* Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-101-5/+0
* Correct some script constants.Melanie2010-08-061-1/+1
* Addresses http://opensimulator.org/mantis/view.php?id=4919Diva Canto2010-08-051-1/+6
* Add scripted controllers into agent intersim messagingMelanie Thielker2010-07-111-0/+33
* Remove localID from script controls data. It won't transfer to anotherMelanie2010-07-111-3/+1
* Fixes attachments coming back upon being detached in neighbouring regions and...Diva Canto2010-06-131-0/+1
* Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie2010-06-121-19/+1
* Refactor SendCoarseLocations for better performance. Instead of computing lis...Dan Lake2010-06-081-51/+5
* remove redundant ScenePresence.QueuePartForUpdate() - every place in the code...Justin Clark-Casey (justincc)2010-05-281-9/+0
* Remove an unneeded conditionalMelanie2010-05-231-2/+1
* Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628Justin Clark-Casey (justincc)2010-05-211-3/+2
* * Moving all of the prioritization/reprioritization code into a new file Prio...John Hurliman2010-05-211-116/+2
* * Initial commit of the slimupdates2 rewrite. This pass maintains the origina...unknown2010-05-121-14/+15
* Remove the m_Viewer variable and make the property a shortcut to theMelanie Thielker2010-05-051-4/+1
* Plumb Viewer version into ScenePresence for initial login. It's still notMelanie Thielker2010-05-051-0/+1
* Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker2010-05-051-0/+6
* Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams2010-04-131-0/+1
* Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...Dan Lake2010-03-191-29/+29
* Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...Dan Lake2010-03-171-13/+7
* add a null check in ScenePresence constructordahlia2010-03-131-1/+2
* refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...Justin Clark-Casey (justincc)2010-03-121-6/+6
* Cache UserLevel in ScenePresence on SP creation. Change IsAdministratorMelanie2010-03-091-9/+19
* * Fixed an order of operations bug in CheckForSignificantMovement() that was ...John Hurliman2010-03-051-5/+3