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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* Put the coarse location updates back to 50 frames, otherwise the dots on the ...Diva Canto2010-12-191-2/+2
* Yet more things out of the main Update thread loop and into threadlets. This ...Diva Canto2010-12-141-1/+4
* Commented out the UpdateLand call from the Update thread loop, because this m...Diva Canto2010-12-141-0/+1
* Null checking ParentGroup is not needed. It can't be null.Melanie2010-12-141-4/+2
* This seems to get rid of the stuck PREJUMP animation, as reported by Justin i...Diva Canto2010-12-131-2/+5
* Trigger event with flag CHANGED_LINK when agent sits on objects that have not...Marck2010-12-121-2/+6
* Fixes the nudge movements!Diva Canto2010-12-111-27/+0
* Revert "Another stab at mantis #5256"Diva Canto2010-12-101-12/+6
* Another stab at mantis #5256Diva Canto2010-12-101-6/+12
* Fixed some inconsistency with trailing /. Made debug messages consistent. Cha...Diva Canto2010-12-051-1/+1
* Merge branch 'master-core' into mantis5110Jonathan Freedman2010-12-051-115/+160
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| * Various bug fixes for appearance handling: more aggressive reset of textures ...Mic Bowman2010-12-031-16/+30
| * Reformat an overzealous comment. Remove end of line marks and reference to theMelanie2010-11-271-21/+24
| * llUnsit position fix 4063 (updated 11-20-2010)Micheil Merlin2010-11-271-2/+27
| * Refactor appearance and avatar data sending code. Paritioning the routines in...Mic Bowman2010-11-271-114/+117
* | Merge branch 'master-core' into mantis5110Jonathan Freedman2010-11-211-0/+23
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| * Prevent leftover attachments from clogging up the pipesMelanie2010-11-161-1/+4
| * Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-0/+20
* | Merge https://github.com/opensim/opensim into mantis5110Jonathan Freedman2010-11-211-1/+1
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| * Formatting cleanup.Jeff Ames2010-11-081-1/+1
* | Merge git://github.com/opensim/opensim into mantis5110Jonathan Freedman2010-11-051-29/+34
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| * Actually calculate the height before setting it, this isn't done automaticallyMelanie2010-11-031-1/+7
| * Trying to prevent a wrong physical actor sizeMelanie2010-11-031-0/+3
| * Fix avatar height managementMelanie2010-11-021-24/+11
| * Fix sitting and standing upMelanie2010-11-021-5/+14
* | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-301-11/+11
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| * Move physics actor creation to after SetHeight to try and preventMelanie2010-10-301-11/+11
* | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-291-10/+16
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| * tweak a few more scene presence logging messages for consistencyJustin Clark-Casey (justincc)2010-10-291-3/+3
| * Rationalize the logging messages from the merged appearance branch, commentin...Justin Clark-Casey (justincc)2010-10-291-5/+5
| * Merge branch 'justincc-dev'Justin Clark-Casey (justincc)2010-10-291-3/+9
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| | * add timing report to CompleteScenePresence for diagnostic purposesJustin Clark-Casey (justincc)2010-10-291-1/+8
* | | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-291-20/+46
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| * | Merge commit 'cmickeyb/dev-appearance'Melanie2010-10-291-23/+50
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| | * | Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2010-10-291-2/+2
| | * | Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2010-10-291-20/+46
| * | | Merge branch 'dev-appearance'Melanie2010-10-291-114/+48
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| | * | Merge branch 'dev-appearance' of git://github.com/cmickeyb/opensim into dev-a...Melanie2010-10-211-115/+50
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| | * | | * remove some spurious debug infoJonathan Freedman2010-10-201-0/+2
| * | | | Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-221-3/+1
* | | | | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-291-118/+51
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| * | | First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-211-4/+5
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| * | Major refactoring of appearance handling.Master ScienceSim2010-10-201-114/+49
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* | * change the data exchanged within hypergrid transactionsJonathan Freedman2010-10-211-1/+1
* | * remove some spurious debug infoJonathan Freedman2010-10-201-0/+2
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* Formatting cleanup.Jeff Ames2010-10-041-1/+1
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-1/+1
* minor: Add comments which explain what's going on wrt avatar movements at var...Justin Clark-Casey (justincc)2010-09-131-0/+2
* minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)2010-09-131-9/+3
* Formatting cleanup.Jeff Ames2010-09-121-1/+1