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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* Fix loading of attachments on loginMelanie Thielker2010-06-261-1/+8
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* Cause collisions with the avatar to be sent to attachments. CurrentlyMelanie Thielker2010-06-221-0/+140
| | | | | ignores collision filter. Physics collisions are still dodgy, so we don't get the events we should be getting.
* Fix the StandUp position to calculate as if we're still using the child prim id.Tom Grimshaw2010-06-201-1/+1
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* Fix the sit code to ensure that we use the root prim of a linkset as a ↵Tom Grimshaw2010-06-201-3/+15
| | | | reference in the case of an avatar sitting on a child prim. This fixes various camera issues and fixes mantis #0000059.
* Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. ↵Tom Grimshaw2010-06-191-2/+37
| | | | This unlocks an awful lot of poseball-free content, and is a step towards resolving mantis #59.
* Merge branch 'master' into careminster-presence-refactorMelanie2010-06-141-0/+1
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| * Fixes attachments coming back upon being detached in neighbouring regions ↵Diva Canto2010-06-131-0/+1
| | | | | | | | and crossing.
* | D.U.H. #2. Inverted test. Again. Argh!Melanie Thielker2010-06-141-1/+1
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* | Guard against a potential nullrefMelanie Thielker2010-06-141-1/+2
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* | Report current position instead of position at the time we sat downMelanie Thielker2010-06-141-0/+7
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-121-21/+1
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| * Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie2010-06-121-19/+1
| | | | | | | | we used to send before slimupdates and explicitly send it
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-091-51/+5
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| * Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake2010-06-081-51/+5
| | | | | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-281-9/+0
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| * remove redundant ScenePresence.QueuePartForUpdate() - every place in the ↵Justin Clark-Casey (justincc)2010-05-281-9/+0
| | | | | | | | code calls SceneViewer.QueuePartForUpdate() directly
| * Remove an unneeded conditionalMelanie2010-05-231-2/+1
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* | Add the SitGround flag back inMelanie2010-05-231-1/+4
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-231-1/+7
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628Justin Clark-Casey (justincc)2010-05-211-3/+2
| | | | | | | | | | This prevents a ground-sitting avatar from being moved about in mouselook Thanks mirceakitsune!
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-211-116/+2
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| * * Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman2010-05-211-116/+2
| | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-211-14/+15
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| * * Initial commit of the slimupdates2 rewrite. This pass maintains the ↵unknown2010-05-121-14/+15
| | | | | | | | original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
| * Remove the m_Viewer variable and make the property a shortcut to theMelanie Thielker2010-05-051-4/+1
| | | | | | | | proper field in AgentCircuitData instead
| * Plumb Viewer version into ScenePresence for initial login. It's still notMelanie Thielker2010-05-051-0/+1
| | | | | | | | carried along
| * Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker2010-05-051-0/+6
| | | | | | | | | | | | is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data.
* | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-05-211-1/+31
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| * | Fix a nullref issue in SitAltitudeCallbackTom Grimshaw2010-05-191-50/+53
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* | | Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo ↵Tom Grimshaw2010-05-191-1/+1
| | | | | | | | | | | | with kitto
* | | Fix a nullref issue in SitAltitudeCallbackTom Grimshaw2010-05-191-6/+9
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* | | Fix for hanging on "Connecting to region".. caused by packets being ↵Tom Grimshaw2010-05-181-49/+53
| | | | | | | | | | | | processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
* | | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-05-081-8/+15
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| * | Fix Mouse+WASD makes Av rise; Fix PREJUMP.Kitto Flora2010-05-071-8/+15
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| * | Fix sit with autopilot.Kitto Flora2010-03-191-3/+5
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* | | Remove the m_Viewer variable and make the property a shortcut to theMelanie Thielker2010-05-061-4/+1
| | | | | | | | | | | | proper field in AgentCircuitData instead
* | | Plumb Viewer version into ScenePresence for initial login. It's still notMelanie Thielker2010-05-061-0/+1
| | | | | | | | | | | | carried along
* | | Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker2010-05-061-0/+6
| | | | | | | | | | | | | | | | | | is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data.
* | | Adapt CM to the new CHANGED_OWNER handlingMelanie Thielker2010-05-031-4/+13
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* | | Use the saved script statesMelanie Thielker2010-04-241-1/+36
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* | | Plumb a data path to initialize an attachment from an alternate sourceMelanie Thielker2010-04-241-1/+1
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* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-191-0/+1
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| * | Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams2010-04-131-0/+1
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* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-03-301-29/+29
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| * | Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake2010-03-191-29/+29
| | | | | | | | | | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
* | | Merge branch 'careminster-presence-refactor' of ↵Kitto Flora2010-03-191-14/+8
|\ \ \ | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * \ \ Merge branch 'master' into careminster-presence-refactorMelanie2010-03-181-13/+7
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| | * | Inconsistent locking of ScenePresence array in SceneGraph. Fixed by ↵Dan Lake2010-03-171-13/+7
| | | | | | | | | | | | | | | | | | | | | | | | eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
| * | | Change GodLevel to UserLevel so gods can teleport freely without havingMelanie2010-03-151-1/+1
| | | | | | | | | | | | | | | | to enter god mode first
* | | | Fix AbsolutePosition for autopilot/sit.Kitto Flora2010-03-171-3/+9
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