Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix loading of attachments on login | Melanie Thielker | 2010-06-26 | 1 | -1/+8 |
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* | Cause collisions with the avatar to be sent to attachments. Currently | Melanie Thielker | 2010-06-22 | 1 | -0/+140 |
| | | | | | ignores collision filter. Physics collisions are still dodgy, so we don't get the events we should be getting. | ||||
* | Fix the StandUp position to calculate as if we're still using the child prim id. | Tom Grimshaw | 2010-06-20 | 1 | -1/+1 |
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* | Fix the sit code to ensure that we use the root prim of a linkset as a ↵ | Tom Grimshaw | 2010-06-20 | 1 | -3/+15 |
| | | | | reference in the case of an avatar sitting on a child prim. This fixes various camera issues and fixes mantis #0000059. | ||||
* | Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. ↵ | Tom Grimshaw | 2010-06-19 | 1 | -2/+37 |
| | | | | This unlocks an awful lot of poseball-free content, and is a step towards resolving mantis #59. | ||||
* | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-14 | 1 | -0/+1 |
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| * | Fixes attachments coming back upon being detached in neighbouring regions ↵ | Diva Canto | 2010-06-13 | 1 | -0/+1 |
| | | | | | | | | and crossing. | ||||
* | | D.U.H. #2. Inverted test. Again. Argh! | Melanie Thielker | 2010-06-14 | 1 | -1/+1 |
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* | | Guard against a potential nullref | Melanie Thielker | 2010-06-14 | 1 | -1/+2 |
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* | | Report current position instead of position at the time we sat down | Melanie Thielker | 2010-06-14 | 1 | -0/+7 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-12 | 1 | -21/+1 |
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| * | Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet | Melanie | 2010-06-12 | 1 | -19/+1 |
| | | | | | | | | we used to send before slimupdates and explicitly send it | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-09 | 1 | -51/+5 |
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| * | Refactor SendCoarseLocations for better performance. Instead of computing ↵ | Dan Lake | 2010-06-08 | 1 | -51/+5 |
| | | | | | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-28 | 1 | -9/+0 |
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| * | remove redundant ScenePresence.QueuePartForUpdate() - every place in the ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -9/+0 |
| | | | | | | | | code calls SceneViewer.QueuePartForUpdate() directly | ||||
| * | Remove an unneeded conditional | Melanie | 2010-05-23 | 1 | -2/+1 |
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* | | Add the SitGround flag back in | Melanie | 2010-05-23 | 1 | -1/+4 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-23 | 1 | -1/+7 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| * | Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628 | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -3/+2 |
| | | | | | | | | | | This prevents a ground-sitting avatar from being moved about in mouselook Thanks mirceakitsune! | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -116/+2 |
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| * | * Moving all of the prioritization/reprioritization code into a new file ↵ | John Hurliman | 2010-05-21 | 1 | -116/+2 |
| | | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -14/+15 |
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| * | * Initial commit of the slimupdates2 rewrite. This pass maintains the ↵ | unknown | 2010-05-12 | 1 | -14/+15 |
| | | | | | | | | original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates | ||||
| * | Remove the m_Viewer variable and make the property a shortcut to the | Melanie Thielker | 2010-05-05 | 1 | -4/+1 |
| | | | | | | | | proper field in AgentCircuitData instead | ||||
| * | Plumb Viewer version into ScenePresence for initial login. It's still not | Melanie Thielker | 2010-05-05 | 1 | -0/+1 |
| | | | | | | | | carried along | ||||
| * | Plumb the viewer version string through into AgentCircuitData. Now all that | Melanie Thielker | 2010-05-05 | 1 | -0/+6 |
| | | | | | | | | | | | | is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data. | ||||
* | | Merge branch 'careminster' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -1/+31 |
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| * | | Fix a nullref issue in SitAltitudeCallback | Tom Grimshaw | 2010-05-19 | 1 | -50/+53 |
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* | | | Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo ↵ | Tom Grimshaw | 2010-05-19 | 1 | -1/+1 |
| | | | | | | | | | | | | with kitto | ||||
* | | | Fix a nullref issue in SitAltitudeCallback | Tom Grimshaw | 2010-05-19 | 1 | -6/+9 |
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* | | | Fix for hanging on "Connecting to region".. caused by packets being ↵ | Tom Grimshaw | 2010-05-18 | 1 | -49/+53 |
| | | | | | | | | | | | | processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready. | ||||
* | | | Merge branch 'careminster' into careminster-presence-refactor | Melanie | 2010-05-08 | 1 | -8/+15 |
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| * | | Fix Mouse+WASD makes Av rise; Fix PREJUMP. | Kitto Flora | 2010-05-07 | 1 | -8/+15 |
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| * | | Fix sit with autopilot. | Kitto Flora | 2010-03-19 | 1 | -3/+5 |
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* | | | Remove the m_Viewer variable and make the property a shortcut to the | Melanie Thielker | 2010-05-06 | 1 | -4/+1 |
| | | | | | | | | | | | | proper field in AgentCircuitData instead | ||||
* | | | Plumb Viewer version into ScenePresence for initial login. It's still not | Melanie Thielker | 2010-05-06 | 1 | -0/+1 |
| | | | | | | | | | | | | carried along | ||||
* | | | Plumb the viewer version string through into AgentCircuitData. Now all that | Melanie Thielker | 2010-05-06 | 1 | -0/+6 |
| | | | | | | | | | | | | | | | | | | is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data. | ||||
* | | | Adapt CM to the new CHANGED_OWNER handling | Melanie Thielker | 2010-05-03 | 1 | -4/+13 |
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* | | | Use the saved script states | Melanie Thielker | 2010-04-24 | 1 | -1/+36 |
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* | | | Plumb a data path to initialize an attachment from an alternate source | Melanie Thielker | 2010-04-24 | 1 | -1/+1 |
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* | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-04-19 | 1 | -0/+1 |
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| * | | Reduce number of AvatarAnimations sent with large number of avatars | Robert Adams | 2010-04-13 | 1 | -0/+1 |
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* | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-30 | 1 | -29/+29 |
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| * | | Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵ | Dan Lake | 2010-03-19 | 1 | -29/+29 |
| | | | | | | | | | | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). | ||||
* | | | Merge branch 'careminster-presence-refactor' of ↵ | Kitto Flora | 2010-03-19 | 1 | -14/+8 |
|\ \ \ | | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor | ||||
| * \ \ | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-18 | 1 | -13/+7 |
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| | * | | Inconsistent locking of ScenePresence array in SceneGraph. Fixed by ↵ | Dan Lake | 2010-03-17 | 1 | -13/+7 |
| | | | | | | | | | | | | | | | | | | | | | | | | eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences. | ||||
| * | | | Change GodLevel to UserLevel so gods can teleport freely without having | Melanie | 2010-03-15 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | to enter god mode first | ||||
* | | | | Fix AbsolutePosition for autopilot/sit. | Kitto Flora | 2010-03-17 | 1 | -3/+9 |
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