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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
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* Merge branch 'master' into vehiclesMelanie2009-10-221-17/+9
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| * * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman2009-10-181-3/+3
| * Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman2009-10-151-4/+4
| * * Removed some of the redundant broadcast functions in Scene and SceneGraph s...John Hurliman2009-10-151-11/+1
* | Merge branch 'master' into vehiclesMelanie2009-10-051-3/+4
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| * disable physics actors for flexible primsdahlia2009-10-041-3/+4
* | Merge branch 'master' into vehiclesMelanie2009-10-011-13/+12
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| * Formatting cleanup.Jeff Ames2009-10-011-3/+3
| * Formatting cleanup.Jeff Ames2009-10-011-9/+9
| * This fix addresses the problem where phantom objects do notAlan M Webb2009-09-291-1/+1
| * Add copyright header. Formatting cleanup.Jeff Ames2009-09-291-1/+1
* | And another merge issueKitto Flora2009-09-301-0/+1
* | And anotherKitto Flora2009-09-301-1/+1
* | Another small change to avoid later merge conflictKitto Flora2009-09-301-2/+3
* | Small chaneg to adapt to trunkKitto Flora2009-09-301-2/+3
* | Commit initial version of KittoFlora's vehicle changesopensim2009-09-301-154/+113
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* While running a test case I had written to pursue problems withAlan M Webb2009-09-171-113/+152
* * Lock timers when Calling Start() and Stop() when the Thread Context is murk...Teravus Ovares (Dan Olivares)2009-09-091-0/+2
* * Fix the reason why physical vehicles have a problem in virtual regions.Teravus Ovares (Dan Olivares)2009-08-291-1/+2
* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim into in...Diva Canto2009-08-161-27/+25
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| * Misc cleanup.Jeff Ames2009-08-161-27/+25
* | Changed FromAssetID to FromItemIDDiva Canto2009-08-151-3/+3
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* Formatting cleanup. Fix some compiler warnings.Jeff Ames2009-08-131-26/+23
* Another stab at cmickeyb's patch for script GC.Melanie2009-08-071-8/+8
* Revert the XEngine memleak patch, it causes premature GC.Melanie2009-08-071-8/+8
* |From: James J Greensky <jame.j.greensky@intel.com>Melanie2009-08-061-8/+8
* Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie2009-08-041-0/+5
* A stab at implementing llSetDamage. Not persistent.Melanie Thielker2009-07-151-0/+9
* Extracted the code that handles the sending of prim updates to the client, fr...MW2009-06-261-4/+4
* Formatting cleanup.Jeff Ames2009-06-101-2/+2
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* * refactor: little tweaks to trigger another buildJustin Clarke Casey2009-05-291-4/+15
* * Add save xml2 serialization testJustin Clarke Casey2009-05-291-0/+2
* reinstate a hopefully more robust experimental decoded sculpt map caching schemeDahlia Trimble2009-05-291-2/+2
* disable sculpt map caching until a better method of avoiding asset requests c...Dahlia Trimble2009-05-291-1/+3
* null test for texture assets when using cached sculpt mapDahlia Trimble2009-05-291-2/+3
* Experimental decoded sculpt map cachingDahlia Trimble2009-05-291-1/+1
* From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield2009-05-271-1/+14
* Revert "From: Chris Yeoh <cyeoh@au1.ibm.com>"Dr Scofield2009-05-251-14/+1
* From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield2009-05-251-1/+14
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-151-4/+12
* * minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey2009-05-041-1/+1
* Thank you kindly, RemedyTomm, for a patch that fixes:Charles Krinke2009-04-251-1/+4
* * Allow passing of material type to physics engineTeravus Ovares2009-04-201-1/+8
* Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin2009-04-101-0/+5
* * This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares2009-03-271-1/+1
* * refactor: call some EventManager triggers directly rather than through sceneJustin Clarke Casey2009-03-271-5/+2
* add a taint to SOP.UpdateShape() - addresses Mantis #3277Dahlia Trimble2009-03-111-0/+1
* Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke2009-03-061-0/+17
* * remove now unused serialization codeJustin Clarke Casey2009-03-051-124/+1