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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Framework
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Scenes
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SceneObjectPart.cs
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Author
Age
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dont send a full grp update on stopmovetotarget. just a rootpart terse
UbitUmarov
2013-01-16
1
-1
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+1
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update the last information sent in terse updates where they are sent to all
UbitUmarov
2013-01-11
1
-10
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+19
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Merge branch 'avination' into careminster
Melanie
2012-11-04
1
-1
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+1
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Make sure we're not accessing a physics scene if we're not in one yet.
Melanie
2012-10-30
1
-1
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+1
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Put back the collision sound shim into SOP
Melanie
2012-10-30
1
-0
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+29
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Merge branch 'master' into careminster
Melanie
2012-10-30
1
-152
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+0
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shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
-1
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+1
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moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
-79
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+9
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fixing a bug in SceneObjectPart.SendSound where sounds would always come from...
SignpostMarv
2012-10-29
1
-9
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+8
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Factoring out a superfluous local variable & repeated assignment in SceneObje...
SignpostMarv
2012-10-29
1
-10
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+8
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removing superfluous lines from SceneObjectPart.SendSound
SignpostMarv
2012-10-29
1
-8
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+0
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transposing preload sound onto sound module
SignpostMarv
2012-10-29
1
-31
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+0
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formatting changes to SceneObjectPart.SendSound; consistent indentation
SignpostMarv
2012-10-29
1
-34
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+34
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SceneObjectPart.SendSound can exit early if a sound module was not found.
SignpostMarv
2012-10-29
1
-4
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+4
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Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...
SignpostMarv
2012-10-29
1
-1
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+1
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Replacing double-if block in SceneObjectPart.SendSound with Util.Clip
SignpostMarv
2012-10-29
1
-4
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+1
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normalize quaternion.Slerp outputs
UbitUmarov
2012-10-19
1
-0
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+1
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Remove extraneous calls to the now commented CheckSculptAndLoad
Melanie
2012-10-18
1
-24
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+0
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-18
1
-12
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+16
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Merge branch 'avination' into careminster
Melanie
2012-10-18
1
-21
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+33
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Merge branch 'ubitwork' into avination
Melanie
2012-10-17
1
-21
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+33
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normalize quaternion.Slerp outputs
UbitUmarov
2012-10-10
1
-0
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+1
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bug fix + make costs visible for testing
UbitUmarov
2012-10-07
1
-4
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+9
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-07
1
-17
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+21
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meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled
UbitUmarov
2012-10-03
1
-0
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+2
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Merge branch 'avination' into careminster
Melanie
2012-10-17
1
-14
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+14
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Fix perms when linking an object. Set root part perms to the perms
Melanie
2012-10-14
1
-14
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+14
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Change permissions on child prim inventory items when god mode "force
Melanie
2012-10-08
1
-2
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+2
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Merge branch 'master' into careminster
Melanie
2012-10-12
1
-2
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+2
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Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...
Dan Lake
2012-10-05
1
-2
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+2
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Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
Justin Clark-Casey (justincc)
2012-09-27
1
-6
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+6
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Don't store undo states if a scene object is manipulated when it is not in a ...
Justin Clark-Casey (justincc)
2012-09-26
1
-3
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+3
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refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.
Justin Clark-Casey (justincc)
2012-09-26
1
-45
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+43
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Make it possible to rescale SOGs when they are not in a scene.
Justin Clark-Casey (justincc)
2012-09-26
1
-8
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+12
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Enforce existing 5 action hardcoded undo limit.
Justin Clark-Casey (justincc)
2012-09-26
1
-26
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+33
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Add basic undo/redo regression tests.
Justin Clark-Casey (justincc)
2012-09-26
1
-6
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+6
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-24
1
-0
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+21
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Merge branch 'avination' into careminster
Melanie
2012-09-27
1
-4
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+4
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Comment out asset error for sculpts/meshes. If an asset is missing it's missing.
Melanie
2012-09-23
1
-4
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+4
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Make it possible to rescale SOGs when they are not in a scene.
Justin Clark-Casey (justincc)
2012-09-27
1
-8
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+12
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Merge branch 'avination' into careminster
Melanie
2012-09-10
1
-2
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+2
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move keyframemotion.copy from sop.copy to sog.copy, where there is
UbitUmarov
2012-08-30
1
-2
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+2
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Merge branch 'avination' into careminster
Melanie
2012-08-31
1
-1
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+7
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[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
2012-08-30
1
-0
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+3
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[possible still very broken] mess around keyframes. timer events
UbitUmarov
2012-08-28
1
-1
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+4
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Merge branch 'avination' into careminster
Melanie
2012-08-24
1
-0
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+21
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-23
1
-0
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+21
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Merge branch 'master' into careminster
Melanie
2012-08-23
1
-13
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+30
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refactoring out SetFaceColor
SignpostMarv
2012-08-20
1
-52
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+15
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making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
1
-21
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+26
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