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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
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* Merge branch 'master' into careminsterMelanie2013-02-071-0/+20
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| * Actually plumb the new values to physics.Melanie2013-02-071-0/+20
| * Add some more code from Avination. This changes physics actor stuff aroundMelanie2013-02-071-37/+152
| * Plumb the path from the client to the extra physics params and backMelanie2013-02-071-0/+1
| * Revert "Add plumbing for physics properties to get to the physics engine."Melanie2013-02-071-50/+6
| * Add plumbing for physics properties to get to the physics engine.Robert Adams2013-02-071-6/+50
| * Rename "Bounciness" to "Restitution"Melanie2013-02-071-3/+3
| * Partial port of Avination's support for the new physics parameters.Melanie2013-02-061-3/+93
* | Rename Bounciness to RestitutionMelanie2013-02-071-3/+3
* | Merge branch 'master' into careminsterMelanie2013-02-061-1/+1
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| * Remove very long unused IScriptHost and NullScriptHostJustin Clark-Casey (justincc)2013-02-061-1/+1
* | Merge branch 'master' into careminsterMelanie2013-02-051-0/+9
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| * Added DynAttrs to the serialized XML format of prims. When copying prims, use...Oren Hurvitz2013-01-251-0/+2
| * Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...Justin Clark-Casey (justincc)2013-01-251-2/+2
| * Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLiteJustin Clark-Casey (justincc)2013-01-251-1/+8
* | Merge branch 'master' into careminsterMelanie2013-01-251-0/+1
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| * * This makes the non-physics llCastRay 'better'. It's not 'correctly work...teravus2013-01-231-0/+1
* | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2013-01-231-1/+1
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| * \ Merge branch 'avination'Melanie2013-01-191-1/+1
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| | * | dont send a full grp update on stopmovetotarget. just a rootpart terseUbitUmarov2013-01-161-1/+1
* | | | Merge branch 'master' into careminsterMelanie2013-01-231-12/+0
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| * | Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenterRobert Adams2013-01-211-0/+10
* | | Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminsterMelanie2013-01-161-3/+3
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| * | Fix exception reporting in SceneObjectPart so it logs what the exception is r...Robert Adams2013-01-111-2/+2
* | | Merge branch 'avination' into careminsterMelanie2013-01-131-9/+18
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| * | update the last information sent in terse updates where they are sent to allUbitUmarov2013-01-111-10/+19
* | | Merge branch 'avination' into careminsterMelanie2013-01-101-1/+1
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| * | | Change IsRoot to use ReferenceEquals to prevent operator == messinessMelanie2013-01-091-1/+1
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* | | Merge branch 'master' into careminsterMelanie2013-01-041-40/+39
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| * | Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2013-01-041-40/+39
* | | Merge branch 'master' into careminsterMelanie2012-12-211-6/+6
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| * | Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...Robert Adams2012-12-181-6/+6
* | | Merge branch 'master' into careminsterMelanie2012-12-161-3/+6
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| * minor: If the physics module tells us that an object has gone out of bounds, ...Justin Clark-Casey (justincc)2012-12-151-2/+5
| * Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...Justin Clark-Casey (justincc)2012-12-141-1/+2
* | Merge branch 'avination' into careminsterMelanie2012-11-041-1/+1
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| * | Make sure we're not accessing a physics scene if we're not in one yet.Melanie2012-10-301-1/+1
* | | Put back the collision sound shim into SOPMelanie2012-10-301-0/+29
* | | Merge branch 'master' into careminsterMelanie2012-10-301-152/+0
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| * | shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-1/+1
| * | moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-79/+9
| * | fixing a bug in SceneObjectPart.SendSound where sounds would always come from...SignpostMarv2012-10-291-9/+8
| * | Factoring out a superfluous local variable & repeated assignment in SceneObje...SignpostMarv2012-10-291-10/+8
| * | removing superfluous lines from SceneObjectPart.SendSoundSignpostMarv2012-10-291-8/+0
| * | transposing preload sound onto sound moduleSignpostMarv2012-10-291-31/+0
| * | formatting changes to SceneObjectPart.SendSound; consistent indentationSignpostMarv2012-10-291-34/+34
| * | SceneObjectPart.SendSound can exit early if a sound module was not found.SignpostMarv2012-10-291-4/+4
| * | Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...SignpostMarv2012-10-291-1/+1
| * | Replacing double-if block in SceneObjectPart.SendSound with Util.ClipSignpostMarv2012-10-291-4/+1
| * | normalize quaternion.Slerp outputsUbitUmarov2012-10-191-0/+1