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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
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* Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminsterMelanie2013-01-161-3/+3
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| * Fix exception reporting in SceneObjectPart so it logs what the exception is r...Robert Adams2013-01-111-2/+2
* | Merge branch 'avination' into careminsterMelanie2013-01-131-9/+18
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| * | update the last information sent in terse updates where they are sent to allUbitUmarov2013-01-111-10/+19
* | | Merge branch 'avination' into careminsterMelanie2013-01-101-1/+1
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| * | | Change IsRoot to use ReferenceEquals to prevent operator == messinessMelanie2013-01-091-1/+1
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* | | Merge branch 'master' into careminsterMelanie2013-01-041-40/+39
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| * | Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2013-01-041-40/+39
* | | Merge branch 'master' into careminsterMelanie2012-12-211-6/+6
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| * | Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...Robert Adams2012-12-181-6/+6
* | | Merge branch 'master' into careminsterMelanie2012-12-161-3/+6
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| * minor: If the physics module tells us that an object has gone out of bounds, ...Justin Clark-Casey (justincc)2012-12-151-2/+5
| * Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...Justin Clark-Casey (justincc)2012-12-141-1/+2
* | Merge branch 'avination' into careminsterMelanie2012-11-041-1/+1
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| * | Make sure we're not accessing a physics scene if we're not in one yet.Melanie2012-10-301-1/+1
* | | Put back the collision sound shim into SOPMelanie2012-10-301-0/+29
* | | Merge branch 'master' into careminsterMelanie2012-10-301-152/+0
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| * | shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-1/+1
| * | moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-79/+9
| * | fixing a bug in SceneObjectPart.SendSound where sounds would always come from...SignpostMarv2012-10-291-9/+8
| * | Factoring out a superfluous local variable & repeated assignment in SceneObje...SignpostMarv2012-10-291-10/+8
| * | removing superfluous lines from SceneObjectPart.SendSoundSignpostMarv2012-10-291-8/+0
| * | transposing preload sound onto sound moduleSignpostMarv2012-10-291-31/+0
| * | formatting changes to SceneObjectPart.SendSound; consistent indentationSignpostMarv2012-10-291-34/+34
| * | SceneObjectPart.SendSound can exit early if a sound module was not found.SignpostMarv2012-10-291-4/+4
| * | Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...SignpostMarv2012-10-291-1/+1
| * | Replacing double-if block in SceneObjectPart.SendSound with Util.ClipSignpostMarv2012-10-291-4/+1
| * | normalize quaternion.Slerp outputsUbitUmarov2012-10-191-0/+1
| * | Remove extraneous calls to the now commented CheckSculptAndLoadMelanie2012-10-181-24/+0
| * | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-181-12/+16
* | | Merge branch 'avination' into careminsterMelanie2012-10-181-21/+33
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| * | Merge branch 'ubitwork' into avinationMelanie2012-10-171-21/+33
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| | * | normalize quaternion.Slerp outputsUbitUmarov2012-10-101-0/+1
| | * | bug fix + make costs visible for testingUbitUmarov2012-10-071-4/+9
| | * | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-071-17/+21
| | * | meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabledUbitUmarov2012-10-031-0/+2
* | | | Merge branch 'avination' into careminsterMelanie2012-10-171-14/+14
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| * | | Fix perms when linking an object. Set root part perms to the permsMelanie2012-10-141-14/+14
| * | | Change permissions on child prim inventory items when god mode "forceMelanie2012-10-081-2/+2
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* | | Merge branch 'master' into careminsterMelanie2012-10-121-2/+2
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| * | Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...Dan Lake2012-10-051-2/+2
| * | Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)2012-09-271-6/+6
| * | Don't store undo states if a scene object is manipulated when it is not in a ...Justin Clark-Casey (justincc)2012-09-261-3/+3
| * | refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.Justin Clark-Casey (justincc)2012-09-261-45/+43
| * | Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-261-8/+12
| * | Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)2012-09-261-26/+33
| * | Add basic undo/redo regression tests.Justin Clark-Casey (justincc)2012-09-261-6/+6
| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-241-0/+21
* | | Merge branch 'avination' into careminsterMelanie2012-09-271-4/+4
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| * | Comment out asset error for sculpts/meshes. If an asset is missing it's missing.Melanie2012-09-231-4/+4