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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
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* Merge branch 'avination' into careminsterMelanie2012-11-041-1/+1
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| * Make sure we're not accessing a physics scene if we're not in one yet.Melanie2012-10-301-1/+1
* | Put back the collision sound shim into SOPMelanie2012-10-301-0/+29
* | Merge branch 'master' into careminsterMelanie2012-10-301-152/+0
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| * | shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-1/+1
| * | moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-79/+9
| * | fixing a bug in SceneObjectPart.SendSound where sounds would always come from...SignpostMarv2012-10-291-9/+8
| * | Factoring out a superfluous local variable & repeated assignment in SceneObje...SignpostMarv2012-10-291-10/+8
| * | removing superfluous lines from SceneObjectPart.SendSoundSignpostMarv2012-10-291-8/+0
| * | transposing preload sound onto sound moduleSignpostMarv2012-10-291-31/+0
| * | formatting changes to SceneObjectPart.SendSound; consistent indentationSignpostMarv2012-10-291-34/+34
| * | SceneObjectPart.SendSound can exit early if a sound module was not found.SignpostMarv2012-10-291-4/+4
| * | Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...SignpostMarv2012-10-291-1/+1
| * | Replacing double-if block in SceneObjectPart.SendSound with Util.ClipSignpostMarv2012-10-291-4/+1
| * | normalize quaternion.Slerp outputsUbitUmarov2012-10-191-0/+1
| * | Remove extraneous calls to the now commented CheckSculptAndLoadMelanie2012-10-181-24/+0
| * | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-181-12/+16
* | | Merge branch 'avination' into careminsterMelanie2012-10-181-21/+33
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| * | Merge branch 'ubitwork' into avinationMelanie2012-10-171-21/+33
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| | * | normalize quaternion.Slerp outputsUbitUmarov2012-10-101-0/+1
| | * | bug fix + make costs visible for testingUbitUmarov2012-10-071-4/+9
| | * | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-071-17/+21
| | * | meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabledUbitUmarov2012-10-031-0/+2
* | | | Merge branch 'avination' into careminsterMelanie2012-10-171-14/+14
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| * | | Fix perms when linking an object. Set root part perms to the permsMelanie2012-10-141-14/+14
| * | | Change permissions on child prim inventory items when god mode "forceMelanie2012-10-081-2/+2
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* | | Merge branch 'master' into careminsterMelanie2012-10-121-2/+2
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| * | Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...Dan Lake2012-10-051-2/+2
| * | Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)2012-09-271-6/+6
| * | Don't store undo states if a scene object is manipulated when it is not in a ...Justin Clark-Casey (justincc)2012-09-261-3/+3
| * | refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.Justin Clark-Casey (justincc)2012-09-261-45/+43
| * | Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-261-8/+12
| * | Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)2012-09-261-26/+33
| * | Add basic undo/redo regression tests.Justin Clark-Casey (justincc)2012-09-261-6/+6
| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-241-0/+21
* | | Merge branch 'avination' into careminsterMelanie2012-09-271-4/+4
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| * | Comment out asset error for sculpts/meshes. If an asset is missing it's missing.Melanie2012-09-231-4/+4
* | | Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-271-8/+12
* | | Merge branch 'avination' into careminsterMelanie2012-09-101-2/+2
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| * | move keyframemotion.copy from sop.copy to sog.copy, where there isUbitUmarov2012-08-301-2/+2
* | | Merge branch 'avination' into careminsterMelanie2012-08-311-1/+7
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| * | [possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov2012-08-301-0/+3
| * | [possible still very broken] mess around keyframes. timer eventsUbitUmarov2012-08-281-1/+4
* | | Merge branch 'avination' into careminsterMelanie2012-08-241-0/+21
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| * | Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-231-0/+21
* | | Merge branch 'master' into careminsterMelanie2012-08-231-13/+30
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| * | refactoring out SetFaceColorSignpostMarv2012-08-201-52/+15
| * | making use of implicit operators and Util.Clip handling of Vector3SignpostMarv2012-08-201-21/+26
| * | single operation for PRIM_COLORSignpostMarv2012-08-201-0/+49
| * | fix typoSignpostMarv2012-08-201-1/+1