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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (unfollow)
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2013-01-16 dont send a full grp update on stopmovetotarget. just a rootpart terseUbitUmarov1-1/+1
2013-01-11update the last information sent in terse updates where they are sent to allUbitUmarov1-10/+19
2013-01-09Change IsRoot to use ReferenceEquals to prevent operator == messinessMelanie1-1/+1
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ma...teravus1-124/+176
2012-10-30Make sure we're not accessing a physics scene if we're not in one yet.Melanie1-1/+1
2012-10-30Put back the collision sound shim into SOPMelanie1-0/+29
2012-10-29shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv1-1/+1
2012-10-29moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv1-79/+9
2012-10-29fixing a bug in SceneObjectPart.SendSound where sounds would always come from...SignpostMarv1-9/+8
2012-10-29Factoring out a superfluous local variable & repeated assignment in SceneObje...SignpostMarv1-10/+8
2012-10-29removing superfluous lines from SceneObjectPart.SendSoundSignpostMarv1-8/+0
2012-10-29transposing preload sound onto sound moduleSignpostMarv1-31/+0
2012-10-29formatting changes to SceneObjectPart.SendSound; consistent indentationSignpostMarv1-34/+34
2012-10-29SceneObjectPart.SendSound can exit early if a sound module was not found.SignpostMarv1-4/+4
2012-10-29Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...SignpostMarv1-1/+1
2012-10-29Replacing double-if block in SceneObjectPart.SendSound with Util.ClipSignpostMarv1-4/+1
2012-10-19normalize quaternion.Slerp outputsUbitUmarov1-0/+1
2012-10-18Remove extraneous calls to the now commented CheckSculptAndLoadMelanie1-24/+0
2012-10-18[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov1-12/+16
2012-10-14Fix perms when linking an object. Set root part perms to the permsMelanie1-14/+14
2012-10-10normalize quaternion.Slerp outputsUbitUmarov1-0/+1
2012-10-08Change permissions on child prim inventory items when god mode "forceMelanie1-2/+2
2012-10-07 bug fix + make costs visible for testingUbitUmarov1-4/+9
2012-10-07[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov1-17/+21
2012-10-05Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...Dan Lake1-2/+2
2012-10-03meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabledUbitUmarov1-0/+2
2012-09-27Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)1-8/+12
2012-09-27Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)1-6/+6
2012-09-26Don't store undo states if a scene object is manipulated when it is not in a ...Justin Clark-Casey (justincc)1-3/+3
2012-09-26refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.Justin Clark-Casey (justincc)1-45/+43
2012-09-26Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)1-8/+12
2012-09-26Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)1-26/+33
2012-09-26Add basic undo/redo regression tests.Justin Clark-Casey (justincc)1-6/+6
2012-09-23Comment out asset error for sculpts/meshes. If an asset is missing it's missing.Melanie1-4/+4
2012-08-30move keyframemotion.copy from sop.copy to sog.copy, where there isUbitUmarov1-2/+2
2012-08-30[possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov1-0/+3
2012-08-28[possible still very broken] mess around keyframes. timer eventsUbitUmarov1-1/+4
2012-08-24Fix bad child prim permissions that can make objects change perms after rezzingMelanie1-0/+21
2012-08-23Fix bad child prim permissions that can make objects change perms after rezzingMelanie1-0/+21
2012-08-20refactoring out SetFaceColorSignpostMarv1-52/+15
2012-08-20making use of implicit operators and Util.Clip handling of Vector3SignpostMarv1-21/+26
2012-08-20single operation for PRIM_COLORSignpostMarv1-0/+49
2012-08-20fix typoSignpostMarv1-1/+1
2012-08-17fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv1-1/+2
2012-08-17implementedSignpostMarv1-0/+50
2012-08-15Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams1-1/+1
2012-08-15enables configurable minimum sizes for physical & non-physical primsSignpostMarv1-7/+6
2012-08-03ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv1-1/+1
2012-07-14 don't subscribe collision events for nonphysical parts only because ofUbitUmarov1-1/+1
2012-07-11Many explanitory comments added to the link and delink code inRobert Adams1-8/+20