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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* seems to compile ( tests comented out)UbitUmarov2015-09-021-235/+7
* bad merge?UbitUmarov2015-09-011-270/+1433
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| * funny bugUbitUmarov2015-08-191-1/+1
| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-291-1/+1
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-6/+4
| * fix stopMoveToTarget in attachments case ( similar to core fix)UbitUmarov2014-11-191-4/+15
| * BUG FIX prevent references to null scene (as happens on mesh uploads)UbitUmarov2014-11-031-12/+15
| * remove debug messageUbitUmarov2014-10-261-7/+0
| * delete keyframes on temporary backup groupUbitUmarov2014-10-261-0/+8
| * Debug... ( restored TriggerOnSceneObjectPreSave)UbitUmarov2014-10-261-12/+10
| * remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSaveUbitUmarov2014-10-261-4/+3
| * another try to prevent double crossingUbitUmarov2014-10-261-52/+46
| * keep intransit flag even if deleted, dont set sog position if in transitUbitUmarov2014-10-261-41/+38
| * some cleanup, localID coerence fix..UbitUmarov2014-10-261-27/+7
| * don't backup in transit SOGsUbitUmarov2014-10-241-1/+1
| * try to make SOG crossings full async. Simplify some borders checking....UbitUmarov2014-10-241-158/+199
| * some changes in link/unlink code, bypassing complex variables set methodsUbitUmarov2014-09-221-25/+25
| * a few more changes on link/unlinkUbitUmarov2014-09-221-3/+3
| * update scenegraph group find by part information in sog link, so script lin...UbitUmarov2014-09-221-3/+5
| * dont send fullObjectUpdate on deselectUbitUmarov2014-09-091-4/+4
| * limit number of prims on physical objects. Not all cases covered stillUbitUmarov2014-09-081-2/+44
| * some cleanup ( well or not )UbitUmarov2014-08-221-14/+4
| * add filter sog updatesUbitUmarov2014-08-211-0/+40
| * sitting avatars hidding by their position. This is not as SL that usesUbitUmarov2014-08-011-0/+5
| * change how sounds work. May be bad.. needs testingUbitUmarov2014-07-271-2/+4
| * clear script controls on crossing (untested)(possible should be doneUbitUmarov2014-07-261-0/+1
| * CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, soUbitUmarov2014-07-221-91/+86
| * consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE andUbitUmarov2014-07-221-0/+2
| * make ResetChildPrimPhysicsPositions only do what it is supposed to do andUbitUmarov2014-07-221-1/+11
| * tell scripts about positions changes after they are actually changedUbitUmarov2014-07-221-10/+18
| * dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sogUbitUmarov2014-07-221-84/+96
| * bug fix. Child position got broken because first prim i parts array mayUbitUmarov2014-07-221-0/+5
| * Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie Thielker2014-06-211-25/+24
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| | * Merge branch 'master' into careminsterMelanie2014-01-281-5/+8
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| | * \ Intermediate commit. Sill errors.Melanie2014-01-051-10/+1
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| | * | | * Fixes cases where Last Attachment Point gets overwritten with 0 when it sho...teravus2013-10-051-1/+3
| | * | | Merge branch 'avination-current' into careminsterMelanie2013-09-161-0/+1
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| | * \ \ \ Merge branch 'master' into careminsterMelanie2013-06-301-10/+13
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| | * \ \ \ \ Merge branch 'master' into careminsterMelanie2013-06-231-2/+2
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| | * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-06-131-0/+5
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| | * \ \ \ \ \ \ Merge branch 'avination-current' into careminsterMelanie2013-06-061-0/+5
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| | * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-05-241-1/+1
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| | * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-05-111-7/+7
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| * | | | | | | | | | | Guard against Scene being null in attachments it the wearing avatar is in the...Melanie Thielker2014-03-251-14/+16
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| * | | | | | | | | | Mono 2.0 fix - call ToArray() explicitlyMelanie2013-09-081-0/+1
| * | | | | | | | | | Fix prim locking to behave like SLMelanie2013-06-231-2/+2
| * | | | | | | | | | * This fixes having to select and deselect prim to get keyframemotion to star...Melanie2013-06-131-0/+5
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| * | | | | | | | | Allow Linden trees to preserve their type when taken into inventory and rezze...Melanie2013-05-261-0/+5
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| * | | | | | | | Export permission, part two. Setting export perms for textures and clothing w...Melanie2013-03-311-1/+1
| * | | | | | | | Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-241-0/+1