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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.cs
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*
Correct casts so that the target id in the at_target event matches the origin...
idb
2009-03-07
1
-8
/
+5
*
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
Charles Krinke
2009-03-06
1
-0
/
+31
*
* Replace some string to byte conversions for object/item name/description fi...
Justin Clarke Casey
2009-03-05
1
-1
/
+0
*
* minor: Remove most mono compiler warnings
Justin Clarke Casey
2009-02-25
1
-2
/
+2
*
* Experimental softening of SOG waiting for update on link - changing from ab...
lbsa71
2009-02-25
1
-3
/
+3
*
* Performance Changes:
Adam Frisby
2009-02-23
1
-2
/
+2
*
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
Charles Krinke
2009-02-22
1
-1
/
+1
*
* Renamed and encapsulated m_sceneGraph as SceneGraph for ccc
lbsa71
2009-02-20
1
-3
/
+3
*
* minor: comment out a few more [de]serialization sog timing messages
Justin Clarke Casey
2009-02-18
1
-3
/
+3
*
* refactor: remove AssetCache field hanging off Scene
Justin Clarke Casey
2009-02-16
1
-1
/
+2
*
* minor: remove some mono compiler warnings
Justin Clarke Casey
2009-02-11
1
-1
/
+1
*
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixe...
diva
2009-02-10
1
-0
/
+4
*
* minor: Remove SOG XML2 serialization log messages for now
Justin Clarke Casey
2009-02-10
1
-3
/
+2
*
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms....
diva
2009-02-09
1
-1
/
+28
*
a last set of files that seem to have embedded ^M in them
Sean Dague
2009-02-09
1
-7
/
+7
*
* Once again, fixing linked prim collisions by putting AbsolutePosition = Abs...
Teravus Ovares
2009-02-08
1
-1
/
+23
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-0
/
+3012