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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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SceneObjectGroup.cs
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Revolution is on the roll again! :)
Revolution
2010-02-14
1
-35
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+104
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minor: Make SOG.DelinkFromGroup() return the newly delinked scene object inst...
Justin Clark-Casey (justincc)
2010-02-16
1
-10
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+25
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Merge branch 'master' into careminster
Melanie
2010-02-08
1
-1
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+10
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refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObj...
Justin Clark-Casey (justincc)
2010-02-08
1
-1
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+10
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Merge branch 'master' into careminster
Melanie
2010-02-03
1
-2
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+5
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minor: add reminder to lock SOG.Children before using it directly in order to...
Justin Clark-Casey (justincc)
2010-02-02
1
-2
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+5
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Merge branch 'master' into careminster
Melanie
2010-01-11
1
-124
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+124
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Whitespace cleanup
Melanie
2010-01-11
1
-124
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+124
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Merge branch 'master' into careminster
Melanie
2010-01-11
1
-3
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+127
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Adds llRotTarget and the events at_rot_target and not_at_rot_target.
Revolution
2010-01-11
1
-3
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+127
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Merge branch 'master' into careminster
Melanie
2009-12-31
1
-0
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+11
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Readds llCollisionFilter and adds llPassCollision.
Revolution
2009-12-31
1
-0
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+11
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Merge branch 'master' into careminster
Melanie
2009-12-22
1
-1
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+2
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Glue code for a couple of new LSL function implementations
Melanie
2009-12-22
1
-0
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+39
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Remove extra forced updates. They're not needed for each prim. Really.
Melanie
2009-12-06
1
-8
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+8
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Eliminate multiple updates on link/unlink
Melanie
2009-12-06
1
-4
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+4
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Fix to existing ReaderWriterLockSlim implementations
CasperW
2009-12-06
1
-2
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+8
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Remove extra forced updates. They're not needed for each prim. Really.
Melanie
2009-12-06
1
-7
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+7
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Eliminate multiple updates on link/unlink
Melanie
2009-12-06
1
-4
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+4
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Merge branch 'master' into careminster
Melanie
2009-12-05
1
-2
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+7
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* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi...
Teravus Ovares (Dan Olivares)
2009-12-03
1
-1
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+3
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Reset update flag when a SOG is deleted. This fixes llDie();
Melanie
2009-11-27
1
-0
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+1
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Enforce physical prim max size on single prims.
CasperW
2009-11-30
1
-61
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+58
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Convert multiple lock()s which directly hinder script performance in linksets...
CasperW
2009-11-30
1
-123
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+277
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Reset update flag when a SOG is deleted. This fixes llDie();
Melanie
2009-11-27
1
-0
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+1
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Merge branch 'master' into careminster
Melanie
2009-11-26
1
-11
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+0
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Remove the old (Remoting) region crossing code. Fix the new code to
Melanie
2009-11-26
1
-11
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+0
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Merge branch 'careminster' into tests
KittoFlora
2009-11-16
1
-26
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+25
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Make GroupRootUpdate be a terse update. This method is not used by opensim (i...
Diva Canto
2009-11-14
1
-2
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+2
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Removing EntityBase.Rotation
John Hurliman
2009-11-04
1
-0
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+8
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Another race condition fix in SceneObjectGroup
John Hurliman
2009-11-02
1
-7
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+11
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Small performance tweaks to code called by the heartbeat loop
John Hurliman
2009-10-28
1
-15
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+2
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Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
2009-10-28
1
-2
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+2
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Merge branch 'vehicles' into tests
KittoFlora
2009-10-27
1
-20
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+45
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Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
1
-14
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+12
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Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2009-10-25
1
-1
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+1
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Implemented a "FrontBack" prioritizer, using distance plus the plane equation...
John Hurliman
2009-10-23
1
-3
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+30
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Experimental change to use an immutable array for iterating ScenePresences, a...
John Hurliman
2009-10-23
1
-2
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+2
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Add llRotLookat pt1.
KittoFlora
2009-10-26
1
-0
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+39
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Merge branch 'master' into vehicles
Melanie
2009-10-22
1
-2
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+74
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* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
2009-10-19
1
-1
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+1
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Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
2009-10-15
1
-1
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+73
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Merge branch 'master' into vehicles
Melanie
2009-10-15
1
-9
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+6
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Optimized heartbeat by calling Update() only on updated objects.
Dan Lake
2009-10-13
1
-9
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+6
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Merge branch 'master' into vehicles
Melanie
2009-10-02
1
-6
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+6
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- cleaning up LandData/ILandObject capitalization issues
dr scofield (aka dirk husemann)
2009-10-02
1
-6
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+6
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Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...
Melanie
2009-10-02
1
-23
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+7
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Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...
Melanie
2009-10-02
1
-23
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+7
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Merge branch 'master' into vehicles
Melanie
2009-10-01
1
-20
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+36
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-09-30
1
-1
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+1
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