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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* Merge branch 'master' into bigmergeMelanie2011-11-051-1/+0
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| * Don't rotate child prims, if only the root prim is rotated.nebadon2011-11-051-2/+2
| * Replacing te linking code with the code from Avination. Link sets prims are nowMelanie2011-11-051-35/+11
* | Merge branch 'master' into bigmergeMelanie2011-11-041-1/+1
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| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-1/+1
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-1/+1
* | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-021-4/+4
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| * \ Merge branch 'master' into bigmergeMelanie2011-11-031-4/+4
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| | * Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-3/+3
* | | Fix link order when linking sets to setsMelanie2011-11-021-39/+11
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* | Merge branch 'master' into bigmergeMelanie2011-10-301-19/+14
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| * Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)2011-10-291-8/+0
| * set grp.RootPart.GroupPosition for code consistency (and readability) rather ...Justin Clark-Casey (justincc)2011-10-281-5/+0
| * Add missing doc to rotation/position methods in SOGJustin Clark-Casey (justincc)2011-10-281-5/+5
* | Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmergeMelanie2011-10-251-2/+2
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* | MergeMelanie2011-10-251-1/+1
* | Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmergeMelanie2011-10-251-2/+2
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| * remove now redundant m_physical_prim flag from SOP.ApplyPhysics()Justin Clark-Casey (justincc)2011-10-151-2/+2
* | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-10-121-20/+17
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| * \ Merge commit '56dbab35e122e724c9277b05820417a05ad8a1be' into bigmergeMelanie2011-10-111-7/+0
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| | * Remove unimplementated UpdateMovement() methods from SOG, SOP.Justin Clark-Casey (justincc)2011-10-011-7/+0
| * | Merge commit '2b2580e3a12d5c493f9a77bf9435ca32a0a0355c' into bigmergeMelanie2011-10-111-0/+8
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| | * Fix for rezzing and derezzing HUDs (see Mantis #5406). From now on updates ar...Snoopy Pfeffer2011-09-251-1/+5
| * | Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmergeMelanie2011-10-111-1/+1
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| | * Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-221-1/+1
| * | Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmergeMelanie2011-10-111-12/+8
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| | * refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)2011-09-151-12/+8
* | | Merge branch 'careminster-presence-refactor' into bigmergeMelanie2011-10-061-2/+6
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| * | Fix physics proxy position when linking and rotating the root prim onlyMelanie2011-10-061-2/+6
* | | Merge fixes, and fix the buildTom2011-09-141-105/+61
* | | First set of merge fixesTom2011-09-071-61/+26
* | | Now merging the core changes.Tom2011-09-041-421/+444
* | | Change of tactic. Reverting this to the careminster version, then i'll select...Tom2011-09-041-635/+1117
* | | I fucked up the merge for SOG, so reverting back to OpenSim Core's version...Tom2011-09-041-1005/+255
* | | Resolve merge commits, stage 1Tom2011-09-041-264/+532
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| * Go back to resetting the State parameter for all parts of a SOG when SOG.Clea...Justin Clark-Casey (justincc)2011-09-021-0/+6
| * Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)2011-09-011-124/+70
| * add Name property to ISceneEntityJustin Clark-Casey (justincc)2011-08-301-2/+5
| * Eliminate duplicate AttachmentPoint properties by always using the one stored...Justin Clark-Casey (justincc)2011-08-271-18/+18
| * refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2011-08-271-25/+19
| * refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatarJustin Clark-Casey (justincc)2011-08-261-2/+10
| * refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG...Justin Clark-Casey (justincc)2011-08-261-40/+6
| * refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...Justin Clark-Casey (justincc)2011-08-261-28/+4
| * refactor: simplify EntityBase.IsDeleted propertyJustin Clark-Casey (justincc)2011-08-241-3/+3
| * add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readab...Justin Clark-Casey (justincc)2011-08-241-20/+46
| * early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-1/+1
| * Add regression test for setting phantom status on a scene object. This is no...Justin Clark-Casey (justincc)2011-08-051-9/+13
| * refactor: rename the move to position methods to move to target to be consist...Justin Clark-Casey (justincc)2011-08-031-1/+1
| * get rid of vestigal move to parametersJustin Clark-Casey (justincc)2011-08-031-1/+1
| * Partially fix autopilot/go hereJustin Clark-Casey (justincc)2011-08-021-10/+1