| Commit message (Expand) | Author | Files | Lines |
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 1 | -235/+7 |
2015-08-19 | funny bug | UbitUmarov | 1 | -1/+1 |
2015-05-13 | Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ha... | AliciaRaven | 1 | -6/+24 |
2015-04-28 | Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add co... | BlueWall | 1 | -24/+6 |
2015-04-20 | Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ha... | AliciaRaven | 1 | -6/+24 |
2015-04-19 | Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add co... | Robert Adams | 1 | -18/+4 |
2015-04-17 | Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ha... | AliciaRaven | 1 | -4/+18 |
2015-03-29 | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 1 | -1/+1 |
2015-03-22 | Varregion: first cut at removing Border class checks for region crossings. | Robert Adams | 1 | -6/+4 |
2015-02-11 | If serialized scene object XML has a SavedScriptState with no UUID, then read... | Justin Clark-Casey (justincc) | 1 | -1/+5 |
2015-02-03 | If the owner of an object is taking a copy from the scene (e.g. via the "take... | Justin Clark-Casey (justincc) | 1 | -0/+5 |
2015-01-23 | Fix regression where the stored state of every second script in an object rez... | Justin Clark-Casey (justincc) | 1 | -13/+21 |
2014-11-19 | refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ... | Justin Clark-Casey | 1 | -2/+2 |
2014-11-19 | fix stopMoveToTarget in attachments case ( similar to core fix) | UbitUmarov | 1 | -4/+15 |
2014-11-19 | If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar... | Justin Clark-Casey | 1 | -2/+1 |
2014-11-19 | If llStopMoveToTarget() is called on an attachment, then stop the avatar if i... | Justin Clark-Casey | 1 | -5/+19 |
2014-11-03 | BUG FIX prevent references to null scene (as happens on mesh uploads) | UbitUmarov | 1 | -12/+15 |
2014-10-26 | remove debug message | UbitUmarov | 1 | -7/+0 |
2014-10-26 | delete keyframes on temporary backup group | UbitUmarov | 1 | -0/+8 |
2014-10-26 | Debug... ( restored TriggerOnSceneObjectPreSave) | UbitUmarov | 1 | -12/+10 |
2014-10-26 | remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSave | UbitUmarov | 1 | -4/+3 |
2014-10-26 | another try to prevent double crossing | UbitUmarov | 1 | -52/+46 |
2014-10-26 | keep intransit flag even if deleted, dont set sog position if in transit | UbitUmarov | 1 | -41/+38 |
2014-10-26 | some cleanup, localID coerence fix.. | UbitUmarov | 1 | -27/+7 |
2014-10-24 | don't backup in transit SOGs | UbitUmarov | 1 | -1/+1 |
2014-10-24 | try to make SOG crossings full async. Simplify some borders checking.... | UbitUmarov | 1 | -158/+199 |
2014-10-04 | Add LSL transaction_result event. | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2014-10-02 | Do not add attachments to the region scene object backup list. | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2014-09-22 | some changes in link/unlink code, bypassing complex variables set methods | UbitUmarov | 1 | -25/+25 |
2014-09-22 | a few more changes on link/unlink | UbitUmarov | 1 | -3/+3 |
2014-09-22 | update scenegraph group find by part information in sog link, so script lin... | UbitUmarov | 1 | -3/+5 |
2014-09-09 | dont send fullObjectUpdate on deselect | UbitUmarov | 1 | -4/+4 |
2014-09-08 | limit number of prims on physical objects. Not all cases covered still | UbitUmarov | 1 | -2/+44 |
2014-08-29 | Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct... | Justin Clark-Casey (justincc) | 1 | -2/+14 |
2014-08-29 | Ignore whitespace when reading serialized XML objects. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2014-08-28 | On code section that rezzes single objects and attachments, reduce CPU use by... | Justin Clark-Casey (justincc) | 1 | -0/+28 |
2014-08-22 | some cleanup ( well or not ) | UbitUmarov | 1 | -14/+4 |
2014-08-21 | add filter sog updates | UbitUmarov | 1 | -0/+40 |
2014-08-01 | sitting avatars hidding by their position. This is not as SL that uses | UbitUmarov | 1 | -0/+5 |
2014-07-27 | change how sounds work. May be bad.. needs testing | UbitUmarov | 1 | -2/+4 |
2014-07-26 | clear script controls on crossing (untested)(possible should be done | UbitUmarov | 1 | -0/+1 |
2014-07-22 | CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, so | UbitUmarov | 1 | -91/+86 |
2014-07-22 | consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and | UbitUmarov | 1 | -0/+2 |
2014-07-22 | make ResetChildPrimPhysicsPositions only do what it is supposed to do and | UbitUmarov | 1 | -1/+11 |
2014-07-22 | tell scripts about positions changes after they are actually changed | UbitUmarov | 1 | -10/+18 |
2014-07-22 | dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog | UbitUmarov | 1 | -84/+96 |
2014-07-22 | bug fix. Child position got broken because first prim i parts array may | UbitUmarov | 1 | -0/+5 |
2014-07-21 | Fixed problems if an avatar tries to cross regions when the previous cross ha... | Oren Hurvitz | 1 | -1/+1 |
2014-05-06 | Fix avatars going to corner of region when they are sitting on a child prim a... | Vegaslon | 1 | -1/+1 |
2014-04-24 | Fixes a long-standing bug related to god-mode change ownership of objects per... | Diva Canto | 1 | -3/+5 |