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path: root/OpenSim/Region/Framework/Scenes/SceneBase.cs (follow)
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* seems to compile ( tests comented out)UbitUmarov2015-09-021-602/+1
* bad merge?UbitUmarov2015-09-011-0/+601
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| * find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-191-1/+6
| * Reserve a extra localID for a presence ( it will be localID + 1 )UbitUmarov2014-08-201-0/+12
| * check...UbitUmarov2014-08-041-580/+580
| * Revert "start sending terrain in scenePresence after well defined avatar. Minor"UbitUmarov2014-08-041-580/+580
| * start sending terrain in scenePresence after well defined avatar. MinorUbitUmarov2014-08-041-580/+580
| * Intermediate commit. Sill errors.Melanie2014-01-051-1/+2
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| | * Some missing definitions needed for successful compilation.Robert Adams2014-01-041-1/+2
| * | Merge branch 'master' into careminsterMelanie2013-10-041-14/+2
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| * | Merge branch 'master' into careminsterMelanie2013-08-141-0/+13
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| * \ \ Merge branch 'master' into careminsterMelanie2013-05-041-0/+4
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| * \ \ \ Merge branch 'master' into careminsterMelanie2012-11-121-69/+11
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| * \ \ \ \ Merge branch 'master' into careminsterMelanie2012-07-281-0/+18
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| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-07-191-0/+18
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| * | | | | | | Fix merge artefactsMelanie2012-07-171-1/+0
| * | | | | | | Merge branch 'master' into careminsterMelanie2012-06-291-4/+8
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| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-03-201-2/+6
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| * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-03-081-7/+64
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| * \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2011-12-101-5/+0
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| * \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into bigmergeMelanie2011-12-081-1/+1
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| * \ \ \ \ \ \ \ \ \ \ \ Merge commit 'eda770e978c09c756d15ba62dbbf6ee34a61b2f5' into bigmergeMelanie2011-12-081-0/+6
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| * \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into bigmergeMelanie2011-11-241-1/+1
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into bigmergeMelanie2011-11-011-21/+0
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ Resolve merge commits, stage 1Tom2011-09-041-12/+2
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* | | | | | | | | | | | | | | | | Partial plumbing for the agent stateful module features negotiationMelanie Thielker2015-08-201-0/+7
* | | | | | | | | | | | | | | | | Create want and need lists for agent data interchange formats.Melanie Thielker2015-08-161-0/+44
* | | | | | | | | | | | | | | | | Remove long unused region parameters from SceneBase. Some of these weren't e...Justin Clark-Casey (justincc)2014-12-031-4/+0
* | | | | | | | | | | | | | | | | Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)2014-08-261-1/+2
* | | | | | | | | | | | | | | | | varregion: send terrain patches from where the avatar outward if the parameterRobert Adams2014-05-311-1/+6
* | | | | | | | | | | | | | | | | Eliminated many warningsOren Hurvitz2014-04-231-0/+3
* | | | | | | | | | | | | | | | | varregion: many more updates removing the constant RegionSize and replacingRobert Adams2013-12-261-1/+1
* | | | | | | | | | | | | | | | | varregion: add lots of DEBUG level log messages. Especially for teleport.Robert Adams2013-12-241-1/+2
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* | | | | | | | | | | | | | | | refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-271-1/+1
* | | | | | | | | | | | | | | | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-271-13/+1
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* | | | | | | | | | | | | | | Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...Justin Clark-Casey (justincc)2013-08-141-0/+13
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* | | | | | | | | | | | | | On startup, start scenes after we're set up all local scenes, rather than sta...Justin Clark-Casey (justincc)2013-05-031-0/+4
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* | | | | | | | | | | | | Remove the old style module loader and all references to itMelanie2012-11-121-69/+11
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* | | | | | | | | | | | Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-251-0/+18
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* | | | | | | | | | | Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled...Justin Clark-Casey (justincc)2012-07-191-0/+18
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* | | | | | | | | | Add IScene.Name for code clarity to replace the RegionInfo.RegionName used in...Justin Clark-Casey (justincc)2012-06-291-4/+8
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* | | | | | | | | Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)2012-03-201-2/+6
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* | | | | | | | Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)2012-03-081-7/+64
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* | | | | | | Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)2011-12-091-5/+0
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* | | | | | On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)2011-12-081-1/+1
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* | | | | Implement XMLRPCAdmin command admin_teleport_agent.Justin Clark-Casey (justincc)2011-12-071-0/+6
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* | | | Stop an exception being thrown and a teleport/border cross failing if the des...Justin Clark-Casey (justincc)2011-11-221-1/+1
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* | | Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...Dan Lake2011-10-311-21/+0
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* | Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2011-08-181-1/+1
* | Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)2011-08-101-11/+1