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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* New LL login service is working! -- tested in standalone only. Things still m...Diva Canto2010-01-011-3/+11
* Simulation handlers (agents & objects) completed.Diva Canto2009-12-311-0/+10
* Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie2009-12-291-4/+16
* Fix a case where an idle sim can eat 100% of a coreMelanie2009-12-201-1/+1
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2009-12-141-0/+5
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| * * Implements OSSL function: osGetSimulatorMemory - returns the current amount...Adam Frisby2009-12-131-0/+5
* | Add an option to exit an instance rather than restarting a region within itMelanie2009-12-141-1/+12
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* * Move code from that last commit to LLClientView since it's a linden client ...Teravus Ovares (Dan Olivares)2009-12-031-18/+0
* * If the position that comes in on Scene.SetHomeRezPoint has a component tha...Teravus Ovares (Dan Olivares)2009-12-031-0/+19
* * Fix Inconsistent line ending style on SceneTeravus Ovares (Dan Olivares)2009-12-011-27/+27
* * Patch from Misterblue to fix Environment.TickCount for statistics purposes....Teravus Ovares (Dan Olivares)2009-11-291-61/+57
* Remove unused GetDefaultAppearance() static function that is also available o...Justin Clark-Casey (justincc)2009-11-271-10/+0
* Added osGetRegionStats() function, to return a number of sim statisticsJeff Lee2009-11-261-0/+5
* Remove the old (Remoting) region crossing code. Fix the new code toMelanie2009-11-261-1/+1
* Remove the old remoting-type interregion code for prim/script crossingMelanie2009-11-261-99/+0
* * This doesn't fix mantis 3522, but it should mitigate it.Teravus Ovares (Dan Olivares)2009-11-221-0/+43
* Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for sta...Justin Clark-Casey (justincc)2009-11-201-1/+1
* minor: tweak log message to say which region is being enabled for loginsJustin Clark-Casey (justincc)2009-11-181-5/+6
* undo previous changesdahlia2009-11-131-0/+10
* * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, m...Teravus Ovares (Dan Olivares)2009-11-111-2/+12
* Applying #4332, optional packet statistics loggingJohn Hurliman2009-11-051-0/+100
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-041-1/+1
* Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman2009-11-021-1/+1
* * Implemented some tweaks to monitoring module.Adam Frisby2009-11-021-0/+3
* * Implements new 'Monitoring' system for reporting performance.Adam Frisby2009-11-011-8/+51
* Small performance tweaks to code called by the heartbeat loopJohn Hurliman2009-10-281-35/+25
* Limit physics time dilation to 1.0John Hurliman2009-10-281-1/+1
* Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman2009-10-271-13/+6
* Making the defaults for interest management variables match whether you have ...John Hurliman2009-10-271-3/+3
* Forgot a line in the previous commitJohn Hurliman2009-10-271-0/+2
* Finally hunted down the Parallel deadlock. Packets were being handled asynchr...John Hurliman2009-10-271-6/+9
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-2/+2
* Removing the ClientManager reference from IScene and hiding it entirely insid...John Hurliman2009-10-261-5/+20
* * Switched all operations on the list of clients that could be either sync or...John Hurliman2009-10-261-21/+27
* Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...John Hurliman2009-10-261-0/+5
* * Changed the watchdog timer to improve the speed of UpdateThread(), only tra...John Hurliman2009-10-261-0/+2
* Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman2009-10-251-1/+1
* * Changed various modules to not initialize timers unless the module is initi...John Hurliman2009-10-231-0/+3
* * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ...John Hurliman2009-10-231-4/+9
* Implemented a "FrontBack" prioritizer, using distance plus the plane equation...John Hurliman2009-10-231-0/+4
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-231-15/+10
* Implemented a Watchdog class. Do not manually create Thread objects anymore, ...John Hurliman2009-10-221-10/+10
* Merge branch 'master' into vehiclesMelanie2009-10-221-54/+71
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...John Hurliman2009-10-191-2/+2
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| * | * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman2009-10-191-0/+4
| * | * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman2009-10-181-24/+11
| * | Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...John Hurliman2009-10-171-0/+13
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...John Hurliman2009-10-161-0/+11
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| * | | Updating OpenSim.ini.example with the section required to enable a useful pri...John Hurliman2009-10-161-0/+2
| * | | Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman2009-10-151-8/+32