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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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Scene.cs
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Author
Age
Files
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...
*
* refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModule
Justin Clarke Casey
2009-02-13
1
-56
/
+4
*
* Remove old Scene.CreateTerrainTexture code that is now handled by the world...
Justin Clarke Casey
2009-02-13
1
-392
/
+5
*
* refactor: Move export map function to world map module from scene
Justin Clarke Casey
2009-02-13
1
-53
/
+1
*
Bug fix in prim crossing: making it clear when the local object needs to be c...
diva
2009-02-13
1
-1
/
+1
*
Makes region crossings asynchronous. Moved the bulk of the original code out ...
diva
2009-02-12
1
-0
/
+5
*
* optimized usings.
lbsa71
2009-02-12
1
-30
/
+26
*
Enforce estate bans on Teleports.
diva
2009-02-11
1
-1
/
+27
*
* minor: remove some mono compiler warnings
Justin Clarke Casey
2009-02-11
1
-2
/
+2
*
Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixe...
diva
2009-02-10
1
-37
/
+34
*
Fixes a failed unit test on ScenePresences tests. That test unit needs some f...
diva
2009-02-09
1
-1
/
+2
*
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms....
diva
2009-02-09
1
-97
/
+135
*
From Alan Webb <awebb@linux.vnet.ibm.com>
Sean Dague
2009-02-09
1
-1
/
+1
*
Replace the console for all OpenSim apps with a new console featuring command
Melanie Thielker
2009-02-07
1
-4
/
+14
*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
1
-0
/
+4239
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