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authorSean Dague2009-02-09 21:47:55 +0000
committerSean Dague2009-02-09 21:47:55 +0000
commit8088802c218d7eb4a47018b5b3bb70e7463a03b1 (patch)
treeac22b97c3dce09a91bae18b5840f8654813dcfc8 /OpenSim/Region/Framework/Scenes/Scene.cs
parentThank you kindly, TLaukkan (Tommil) for a patch that: (diff)
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From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 55fc02a..2fae8ac 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -272,7 +272,7 @@ namespace OpenSim.Region.Framework.Scenes
272 272
273 public Scene(RegionInfo regInfo, AgentCircuitManager authen, 273 public Scene(RegionInfo regInfo, AgentCircuitManager authen,
274 CommunicationsManager commsMan, SceneCommunicationService sceneGridService, 274 CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
275 AssetCache assetCach, StorageManager storeManager, 275 IAssetCache assetCach, StorageManager storeManager,
276 ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, 276 ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim,
277 bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion) 277 bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion)
278 { 278 {