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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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Scene.cs
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Author
Age
Files
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*
Actually call Close() for shared region modules when the simulator is being s...
Justin Clark-Casey (justincc)
2014-08-02
1
-0
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+1
*
minor: Change default max phys prim size in code to match OpenSimDefaults.ini
Justin Clark-Casey (justincc)
2014-08-02
1
-1
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+1
*
minor: change allow script crossings default in code to true in order to matc...
Justin Clark-Casey (justincc)
2014-08-02
1
-1
/
+1
*
Prevent login to a region if the Telehub or Landing Point are in a banned parcel
Oren Hurvitz
2014-05-25
1
-4
/
+33
*
Add regression test for in-range chat between neighbouring regions from east ...
Justin Clark-Casey (justincc)
2014-05-22
1
-1
/
+4
*
Tell QueryAccess explicitly whether the user is coming in via Teleport or Cro...
Oren Hurvitz
2014-05-19
1
-2
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+2
*
Return more specific error messages if an attempt to enter a region fails due...
Oren Hurvitz
2014-05-19
1
-2
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+13
*
Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...
Oren Hurvitz
2014-04-20
1
-19
/
+8
*
In teleports, pass the source region to the destination (similar to an HTTP r...
Oren Hurvitz
2014-04-09
1
-5
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+8
*
When sending QueryAccess to a region, also send the user's Home URI
Oren Hurvitz
2014-04-07
1
-2
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+3
*
Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user
Oren Hurvitz
2014-04-07
1
-0
/
+12
*
minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...
Justin Clark-Casey (justincc)
2014-03-26
1
-1
/
+5
*
Run slow operations in a separate thread, instead of using FireAndForget (whi...
Oren Hurvitz
2014-03-25
1
-3
/
+3
*
Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field
Oren Hurvitz
2014-03-24
1
-4
/
+5
*
When linking two groups, and then deleting the combined group: delete *all* o...
Oren Hurvitz
2014-03-24
1
-6
/
+6
*
Allow Region specific static maptiles to be loaded from file.
Jak Daniels
2014-03-18
1
-1
/
+2
*
If an avatar is sitting, send out position updates to clients for any change,...
Justin Clark-Casey (justincc)
2014-03-05
1
-1
/
+1
*
Make Scene.DefaultDrawDistance to be the max of the region size and the
Robert Adams
2014-02-23
1
-1
/
+3
*
add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...
dahlia
2014-02-20
1
-1
/
+0
*
add EventManager event OnCrossAgentToNewRegion
dahlia
2014-02-19
1
-0
/
+1
*
varregion: make scene default draw distance to be the maximum size of the
Robert Adams
2014-02-19
1
-1
/
+8
*
Repair check for if in region position (I mean || is kinda like &&).
Robert Adams
2014-02-15
1
-1
/
+1
*
Rewrite of mega-region code to use new form of border checking.
Robert Adams
2014-02-15
1
-275
/
+18
*
Merge branch 'master' into varregion
Robert Adams
2014-01-21
1
-15
/
+35
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-20
1
-15
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+35
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*
Stop exceptions being generated on agent connection if a telehub object has b...
Justin Clark-Casey (justincc)
2014-01-20
1
-15
/
+35
*
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Merge branch 'master' into varregion
Robert Adams
2014-01-19
1
-12
/
+0
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-16
1
-12
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+0
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*
Remove old IInterRegionComms and references. This hasn't been used since 200...
Justin Clark-Casey (justincc)
2014-01-16
1
-12
/
+0
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*
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varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
2014-01-04
1
-0
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+5
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*
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varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
2014-01-03
1
-0
/
+5
*
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varregion: many more updates removing the constant RegionSize and replacing
Robert Adams
2013-12-26
1
-51
/
+2
*
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varregion: remove unused Scene.HaveNeighbor routine. Its computation
Robert Adams
2013-12-24
1
-42
/
+1
*
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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
2013-12-14
1
-10
/
+10
*
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varregion: Add MaxRegionSize constant and enforce in RegionInfo.
Robert Adams
2013-11-30
1
-0
/
+17
*
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
2013-11-08
1
-16
/
+32
*
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varregion: remove uses of region size constant. In particular, update scene
Robert Adams
2013-11-04
1
-6
/
+6
*
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varregion: push TerrainData implementation up and down the database storage s...
Robert Adams
2013-11-01
1
-2
/
+2
*
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varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...
Robert Adams
2013-10-07
1
-1
/
+1
*
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varregion: serious rework of TerrainChannel:
Robert Adams
2013-09-28
1
-2
/
+2
*
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VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-12
/
+12
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/
*
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2013-09-27
1
-6
/
+6
*
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
1
-13
/
+13
*
Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...
Justin Clark-Casey (justincc)
2013-09-25
1
-0
/
+3
*
Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...
Justin Clark-Casey (justincc)
2013-09-20
1
-3
/
+3
*
Revert "Also check user authorization if looking to upgrade from a child to a...
Justin Clark-Casey (justincc)
2013-09-19
1
-13
/
+0
*
Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...
Justin Clark-Casey (justincc)
2013-09-19
1
-1
/
+2
*
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2013-09-18
1
-4
/
+4
*
minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
2013-09-18
1
-3
/
+8
*
Restore group membership check for HG users in QueryAccess.
Diva Canto
2013-09-05
1
-5
/
+1
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