Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim ↵ | John Hurliman | 2010-02-22 | 1 | -1/+1 |
|\ | | | | | | | into presence-refactor | ||||
| * | Merge branch 'master' into presence-refactor | Melanie | 2010-02-22 | 1 | -1/+1 |
| |\ | | | | | | | | | | This brings presence-refactor up to master again | ||||
| | * | Formatting cleanup. | Jeff Ames | 2010-02-15 | 1 | -1/+1 |
| | | | |||||
* | | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 2010-02-22 | 1 | -1/+2 |
|/ / | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | ||||
* | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-15 | 1 | -2/+33 |
|\ \ | |/ | |||||
| * | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 1 | -11/+36 |
| | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | ||||
| * | Fix http://opensimulator.org/mantis/view.php?id=4224 | Justin Clark-Casey (justincc) | 2010-02-12 | 1 | -1/+0 |
| | | | | | | | | | | | | | | This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector. | ||||
* | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 1 | -16/+22 |
|\ \ | |/ | |||||
| * | refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in ↵ | Justin Clark-Casey (justincc) | 2010-02-08 | 1 | -4/+2 |
| | | | | | | | | Scene.AddSceneObject since this wraps a check that is much less clear | ||||
| * | Add EventManager.OnIncomingSceneObject event which is triggered by an ↵ | Justin Clark-Casey (justincc) | 2010-02-08 | 1 | -14/+22 |
| | | | | | | | | | | | | incoming scene object Add a read-only Attachments property to ScenePresence | ||||
* | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 1 | -2/+7 |
|\ \ | |/ | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check! | ||||
| * | Revert "change position of OnAttach event firing so that this also happens ↵ | Melanie | 2010-02-04 | 1 | -16/+13 |
| | | | | | | | | | | | | | | | | when a user teleports into a region" The behavior introduced here is not compatible with SL This reverts commit b6bee4999c9d238a052022f105069ea4eb85f8f4. | ||||
| * | change position of OnAttach event firing so that this also happens when a ↵ | Justin Clark-Casey (justincc) | 2010-02-03 | 1 | -13/+16 |
| | | | | | | | | user teleports into a region | ||||
| * | Apply http://opensimulator.org/mantis/view.php?id=3334 | Justin Clark-Casey (justincc) | 2010-01-29 | 1 | -0/+1 |
| | | | | | | | | | | | | Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution | ||||
| * | Fix a problem where llDie() calls were sometimes leaving dead objects behind. | Justin Clark-Casey (justincc) | 2010-01-25 | 1 | -2/+6 |
| | | | | | | | | | | | | | | | | | | | | When an object was deleted, the remove script instance call was aggregating the scripting events as normal. This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket) On some occasions, the QuitPacket would be sent before the full update was dequeued and sent. In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5), a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties and cannot be removed from the viewer except by a relog. This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update. | ||||
* | | HG 1.5 is in place. Tested in standalone only. | Diva Canto | 2010-01-28 | 1 | -1/+32 |
| | | |||||
* | | * Fixed misspelling of field in GridService | Diva Canto | 2010-01-18 | 1 | -15/+6 |
| | | | | | | | | * Moved TeleportClientHome to EntityTransferModule | ||||
* | | Beginning of rewriting HG. Compiles, and runs, but HG functions not restored ↵ | Diva Canto | 2010-01-16 | 1 | -11/+13 |
| | | | | | | | | yet. | ||||
* | | Finished moving object crossings into EntityTransferModule | Diva Canto | 2010-01-16 | 1 | -268/+0 |
| | | |||||
* | | Moved prim crossing to EntityTransferModule. Not complete yet. | Diva Canto | 2010-01-16 | 1 | -174/+179 |
| | | |||||
* | | Merge branch 'presence-refactor' of ↵ | Diva Canto | 2010-01-15 | 1 | -9/+40 |
|\ \ | | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor | ||||
| * \ | Merge branch 'master' into presence-refactor | Melanie | 2010-01-16 | 1 | -9/+40 |
| |\ \ | | |/ | | | | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability. | ||||
| | * | Change the error messages on region region registration. This changes URM | Melanie | 2010-01-13 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | and region. The non-error case should be compatible, so no version bump. Untested. | ||||
| | * | Fix a small bug in login disable code | Melanie | 2010-01-10 | 1 | -1/+1 |
| | | | |||||
| | * | Add "StartDisabled" to [Startup] to make all regions start up with | Melanie | 2010-01-10 | 1 | -5/+9 |
| | | | | | | | | | | | | logins disabled until enabled from the console. Add the AccessModule (WIP) | ||||
| | * | Implement the groups module query to make the estate allowed groups work | Melanie | 2010-01-09 | 1 | -1/+28 |
| | | | |||||
* | | | Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵ | Diva Canto | 2010-01-15 | 1 | -2/+2 |
|/ / | | | | | | | objects too. | ||||
* | | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵ | Diva Canto | 2010-01-15 | 1 | -50/+17 |
| | | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too | ||||
* | | Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵ | Diva Canto | 2010-01-13 | 1 | -1/+1 |
| | | | | | | | | m_SimulationService, because it may be null... | ||||
* | | Omit AuthorizationService from the default configurations, because the ↵ | Diva Canto | 2010-01-13 | 1 | -5/+5 |
| | | | | | | | | service doesn't exist in the distribution. | ||||
* | | Several more buglets removed. | Diva Canto | 2010-01-13 | 1 | -0/+3 |
| | | |||||
* | | More appearance woes fixed, this time for child agents. Tested on a grid ↵ | Diva Canto | 2010-01-12 | 1 | -0/+2 |
| | | | | | | | | with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now. | ||||
* | | Fixed more appearance woes that showed up using remote connectors. ↵ | Diva Canto | 2010-01-12 | 1 | -2/+2 |
| | | | | | | | | Appearance is now being passed with AgentCircuitData, as it should be. | ||||
* | | Fixed a couple of bugs with Appearance. Appearance is all good now. | Diva Canto | 2010-01-11 | 1 | -1/+1 |
| | | |||||
* | | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. | Diva Canto | 2010-01-11 | 1 | -1/+1 |
| | | |||||
* | | CommunicationsManager deleted. | Diva Canto | 2010-01-11 | 1 | -3/+1 |
| | | |||||
* | | All Framework.Communications.Clients and Framework.Communications.Services ↵ | Diva Canto | 2010-01-10 | 1 | -1/+0 |
| | | | | | | | | deleted, including old LoginService. | ||||
* | | * Changed IPresenceService Logout, so that it takes a position and a lookat | Diva Canto | 2010-01-10 | 1 | -1/+0 |
| | | | | | | | | * CommsManager.AvatarService rerouted | ||||
* | | * OMG! All but one references to UserProfileCacheService have been rerouted! | Diva Canto | 2010-01-10 | 1 | -16/+3 |
| | | | | | | | | | | * HG is seriously broken here * Compiles. Untested. | ||||
* | | Less refs to UserProfileCacheService. Compiles but likely doesn't run. | Diva Canto | 2010-01-09 | 1 | -2/+32 |
| | | |||||
* | | A few more inches... Old friends things removed. Less references to ↵ | Diva Canto | 2010-01-08 | 1 | -29/+0 |
| | | | | | | | | UserProfileService. | ||||
* | | Inching ahead... This compiles, but very likely does not run. | Diva Canto | 2010-01-08 | 1 | -39/+18 |
| | | |||||
* | | * Finished SimulationServiceConnector | Diva Canto | 2010-01-07 | 1 | -26/+60 |
| | | | | | | | | | | * Started rerouting calls to UserService. * Compiles. May run. | ||||
* | | Merge branch 'master' into presence-refactor | Melanie | 2010-01-04 | 1 | -5/+5 |
|\ \ | |/ | |||||
| * | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 1 | -5/+5 |
| | | |||||
* | | The Library Service is now working. UserProfileCacheService.LibraryRoot is ↵ | Diva Canto | 2010-01-01 | 1 | -0/+13 |
| | | | | | | | | obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible. | ||||
* | | New LL login service is working! -- tested in standalone only. Things still ↵ | Diva Canto | 2010-01-01 | 1 | -3/+11 |
| | | | | | | | | missing from response, namely Library and Friends. Appearance service is also missing. | ||||
* | | Simulation handlers (agents & objects) completed. | Diva Canto | 2009-12-31 | 1 | -0/+10 |
|/ | |||||
* | Change teleports so the TeleportFlags are sent to the destination sim. It | Melanie | 2009-12-29 | 1 | -4/+16 |
| | | | | | can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation | ||||
* | Fix a case where an idle sim can eat 100% of a core | Melanie | 2009-12-20 | 1 | -1/+1 |
| |