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My fork of OpenSim for IG and MG, called SledjChisl.
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Prioritizer.cs
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Author
Age
Files
Lines
*
Added an "immediate" queue to the priority queue. This is
Mic Bowman
2011-04-20
1
-2
/
+2
*
Comment out the warning if the prioritizer runs without a fully
Mic Bowman
2011-04-13
1
-1
/
+5
*
Changed the "not in scene" check in the prioritizier to just
Mic Bowman
2011-04-10
1
-2
/
+3
*
Fixed the prioritizer functions for the new priority queues
Mic Bowman
2011-04-10
1
-210
/
+82
*
Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-10
1
-2
/
+69
*
Fixes the nudge movements!
Diva Canto
2010-12-11
1
-10
/
+18
*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-5
/
+5
*
Add copyright headers.
Jeff Ames
2010-09-12
1
-0
/
+27
*
Remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-08-26
1
-2
/
+1
*
Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()
Justin Clark-Casey (justincc)
2010-08-26
1
-2
/
+16
*
Guard prioritizer agains null values as those produced by a bullet dying
Melanie Thielker
2010-06-22
1
-0
/
+3
*
Give attachments the same priority as other avatars in BestAvatarResponsiveness
Melanie
2010-06-09
1
-1
/
+4
*
Adjust object update priorities such that root prims are sent to the viewer b...
Justin Clark-Casey (justincc)
2010-06-08
1
-6
/
+44
*
Add a new priority scheme that works like FrontBack, but completely depriorit...
Melanie
2010-05-21
1
-0
/
+57
*
* Added code comments to Prioritizer.cs that document how to add a new update...
John Hurliman
2010-05-21
1
-1
/
+13
*
* Moving all of the prioritization/reprioritization code into a new file Prio...
John Hurliman
2010-05-21
1
-0
/
+122