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path: root/OpenSim/Region/Framework/Scenes/Hypergrid/HGUuidGatherer.cs (follow)
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* * HGScene is no more.Diva Canto2010-01-301-56/+0
| | | | * Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
* Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames2009-05-311-1/+28
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* This should make HG asset transfers work much better. It now uses ↵diva2009-05-231-0/+29
HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D