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path: root/OpenSim/Region/Framework/Scenes/Animation (follow)
Commit message (Expand)AuthorAgeFilesLines
* Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams2010-04-131-6/+7
* Changed asset CreatorID to a stringJohn Hurliman2010-02-221-1/+1
* * Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman2010-02-221-1/+1
* Revolution is on the roll again! :)Revolution2010-02-141-8/+5
* * Fixes Sitting on the ground.Teravus Ovares (Dan Olivares)2009-12-301-1/+4
* * Makes forward and backward key reactions faster by responding to the NUDGE ...Teravus Ovares (Dan Olivares)2009-12-301-1/+2
* * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."Teravus Ovares (Dan Olivares)2009-12-121-1/+1
* * Fix Inconsistent line ending style on ScenePresenceAnimatorTeravus Ovares (Dan Olivares)2009-12-011-3/+3
* * Add a close method to the ScenePresenceAnimator that dereferences the class...Teravus Ovares (Dan Olivares)2009-11-301-0/+6
* Patch: Fix a bug in LAND animation when the TickCount wraps into negative num...OpenSim Master2009-11-251-2/+1
* * Reverting last commit.. because it just made it worse.Teravus Ovares (Dan Olivares)2009-11-251-6/+0
* * Attempt number 1 to stop the repeating crouch animation that sometimes happ...Teravus Ovares (Dan Olivares)2009-11-251-0/+6
* Formatting cleanup.Jeff Ames2009-11-231-11/+11
* refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)2009-11-173-0/+766
* refactor: move AnimationSetJustin Clark-Casey (justincc)2009-11-171-0/+185
* refactor: move most animation methods from ScenePresence into a new ScenePres...Justin Clark-Casey (justincc)2009-11-171-0/+388