index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Interfaces
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
2010-09-16
1
-0
/
+9
*
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
Justin Clark-Casey (justincc)
2010-09-13
1
-11
/
+0
*
Merged
John Hurliman
2010-09-12
5
-14
/
+14
|
\
|
*
Formatting cleanup.
Jeff Ames
2010-09-12
5
-14
/
+14
*
|
* Added ISimulationDataService and IEstateDataService
John Hurliman
2010-09-12
2
-1
/
+46
|
/
*
Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService...
John Hurliman
2010-09-12
1
-0
/
+98
*
Fixed the naming mess around data connectors for simulation data
John Hurliman
2010-09-11
2
-2
/
+2
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
1
-2
/
+2
*
Add missing IDwellModule interface
Melanie
2010-09-05
1
-0
/
+37
*
Implements parcel media setting persistence and packet / CAPS handling
Jonathan Freedman
2010-08-30
1
-1
/
+2
*
refactor: break out attachment position change code in Scene.UpdatePrimPositi...
Justin Clark-Casey (justincc)
2010-08-26
1
-0
/
+8
*
refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...
Justin Clark-Casey (justincc)
2010-08-25
1
-0
/
+12
*
refactor: move Scene.PerformObjectBuy into BuySellModule
Justin Clark-Casey (justincc)
2010-08-13
2
-2
/
+48
*
refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...
Justin Clark-Casey (justincc)
2010-08-13
1
-2
/
+1
*
refactor: move more map tile generation code from scene to IWorldMapModule
Justin Clark-Casey (justincc)
2010-08-13
1
-1
/
+4
*
implement llClearPrimMedia()
Justin Clark-Casey (justincc)
2010-07-26
1
-0
/
+10
*
implement llSetPrimMediaParams()
Justin Clark-Casey (justincc)
2010-07-26
1
-2
/
+12
*
Implement llGetPrimMediaParams()
Justin Clark-Casey (justincc)
2010-07-26
1
-0
/
+47
*
Major attachments cleanup. Remove unused AttachObject ClientView method
Melanie
2010-07-14
1
-1
/
+1
*
Remove useless quaternion parameter from AttachObject sig
Melanie Thielker
2010-07-14
1
-2
/
+2
*
Got rid of all hyperassets references. Also fixed accessing textures in user'...
Diva Canto
2010-07-04
2
-38
/
+3
*
Started to clean up the mess with HyperAssets in LLClientView. Fixed HG acces...
Diva Canto
2010-07-04
1
-0
/
+2
*
Change the way IRegionModule us referenced by IEmailModule to
Melanie Thielker
2010-06-28
1
-1
/
+1
*
* Added a new method to IMapImageGenerator for getting the map tile before it...
John Hurliman
2010-06-11
1
-0
/
+1
*
add ability for load iar/save iar to take in arbitrary options
Justin Clark-Casey (justincc)
2010-06-04
1
-0
/
+29
*
Continuing refactor. Refactor DeRezObject to deal with multiple objects
Melanie Thielker
2010-06-01
1
-1
/
+1
*
Implements three new OSSL functions for parcel management: osParcelJoin joins...
OpenSim Master
2010-05-13
1
-0
/
+3
*
* Fixed spamming the assets table with map tiles. The tile image ID is now st...
Diva Canto
2010-05-09
1
-1
/
+1
*
Strip estate message sending out from the estate management module and
Melanie Thielker
2010-05-04
2
-13
/
+2
*
make the events more useful by providing the source region
Melanie Thielker
2010-05-04
1
-1
/
+1
*
Add events to the estate interface to let interested modules know of
Melanie Thielker
2010-05-04
1
-0
/
+5
*
Add a parameter to prim inventory update to prevent event firing
Melanie
2010-04-27
1
-0
/
+1
*
* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail i...
Diva Canto
2010-04-26
1
-2
/
+2
*
add a comment about deprecating IRegionModule
dahlia
2010-04-23
1
-0
/
+3
*
All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
2
-0
/
+9
*
refactor: move DeatchObject() into the AttachmentsModule
Justin Clark-Casey (justincc)
2010-04-17
1
-0
/
+10
*
refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
1
-0
/
+7
*
refactor: crudely move the RezMultipleAttachments() method into the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
1
-0
/
+12
*
Add --skip-assets option to load oar.
Justin Clark-Casey (justincc)
2010-04-16
1
-2
/
+10
*
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-04-01
1
-0
/
+2
|
\
|
*
Committing the LightShare code, which was developed by TomMeta of Meta7.
Melanie
2010-03-31
1
-0
/
+2
*
|
oops, add file missing from last commit
Justin Clark-Casey (justincc)
2010-04-01
1
-0
/
+73
|
/
*
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
Justin Clark-Casey (justincc)
2010-03-26
1
-4
/
+10
*
minor: some debugging information and spacing changes to group module
Justin Clark-Casey (justincc)
2010-03-25
1
-1
/
+1
*
add get group by name method to IGroupsModule
Justin Clark-Casey (justincc)
2010-03-25
1
-3
/
+26
*
First stage of the new interactive region creation. This will allow creation
Melanie
2010-03-23
1
-0
/
+6
*
Remove the reading of estate_settings.xml and the associated processing of
Melanie
2010-03-22
1
-1
/
+1
*
refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...
Justin Clark-Casey (justincc)
2010-03-12
1
-2
/
+16
*
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...
Justin Clark-Casey (justincc)
2010-03-12
1
-1
/
+10
*
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
Justin Clark-Casey (justincc)
2010-03-12
1
-3
/
+14
[prev]
[next]