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author | John Hurliman | 2010-09-10 12:04:12 -0700 |
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committer | John Hurliman | 2010-09-10 12:04:12 -0700 |
commit | dd277a0d02f1aa79f4fcb5d108cbc696e90500c2 (patch) | |
tree | 7e396d347e43504ec23c59c3749f995f15c2e254 /OpenSim/Region/Framework/Interfaces | |
parent | * Run SimianGrid session updates asynchronously instead of from the main hear... (diff) | |
download | opensim-SC_OLD-dd277a0d02f1aa79f4fcb5d108cbc696e90500c2.zip opensim-SC_OLD-dd277a0d02f1aa79f4fcb5d108cbc696e90500c2.tar.gz opensim-SC_OLD-dd277a0d02f1aa79f4fcb5d108cbc696e90500c2.tar.bz2 opensim-SC_OLD-dd277a0d02f1aa79f4fcb5d108cbc696e90500c2.tar.xz |
First pass at cleaning up thread safety in EntityManager and SceneGraph
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs index e7562a5..18758c8 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
90 | /// </summary> | 90 | /// </summary> |
91 | /// <param name="entityList"></param> | 91 | /// <param name="entityList"></param> |
92 | /// <param name="fileName"></param> | 92 | /// <param name="fileName"></param> |
93 | void SavePrimListToXml2(List<EntityBase> entityList, string fileName); | 93 | void SavePrimListToXml2(EntityBase[] entityList, string fileName); |
94 | 94 | ||
95 | /// <summary> | 95 | /// <summary> |
96 | /// Save a set of prims in the xml2 format, optionally specifying a bounding box for which | 96 | /// Save a set of prims in the xml2 format, optionally specifying a bounding box for which |
@@ -101,7 +101,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
101 | /// <param name="stream"></param> | 101 | /// <param name="stream"></param> |
102 | /// <param name="min"></param> | 102 | /// <param name="min"></param> |
103 | /// <param name="max"></param> | 103 | /// <param name="max"></param> |
104 | void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); | 104 | void SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max); |
105 | 105 | ||
106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); | 106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); |
107 | 107 | ||