Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add and plumb the usetex URL parameter to worldview. Required but not yet | Melanie | 2010-10-06 | 1 | -1/+1 |
| | | | | functional | ||||
* | Add the view generating method to the image generator interface | Melanie | 2010-10-05 | 1 | -0/+2 |
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* | Initial port of the Warp3D map tile renderer | Melanie | 2010-10-03 | 1 | -2/+2 |
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* | * Added a new method to IMapImageGenerator for getting the map tile before ↵ | John Hurliman | 2010-06-11 | 1 | -0/+1 |
| | | | | | | | it is JPEG2000 compressed * Aesthetically improved map tile water * SimianGrid connector now uploads a PNG tile to the AddMapTile API | ||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 2009-02-06 | 1 | -0/+78 |
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx! |