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path: root/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-1/+16
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-1/+3
* Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)2012-05-231-3/+7
* Stop NPCs losing attachments when the source avatar takes them off.Justin Clark-Casey (justincc)2011-09-031-4/+52
* refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInvento...Justin Clark-Casey (justincc)2011-07-081-1/+9
* refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)2011-04-181-1/+17
* Got rid of all hyperassets references. Also fixed accessing textures in user'...Diva Canto2010-07-041-1/+3
* Started to clean up the mess with HyperAssets in LLClientView. Fixed HG acces...Diva Canto2010-07-041-0/+2
* Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-011-1/+1
* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-101-1/+28
* Added missing file.Diva Canto2010-01-311-0/+20