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My fork of OpenSim for IG and MG, called SledjChisl.
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IInventoryAccessModule.cs
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*
Dump OpenSim 0.9.0.1 into it's own branch.
onefang
2019-05-19
1
-1
/
+16
*
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
2016-11-03
1
-1
/
+3
*
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
2012-05-23
1
-3
/
+7
*
Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2011-09-03
1
-4
/
+52
*
refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInvento...
Justin Clark-Casey (justincc)
2011-07-08
1
-1
/
+9
*
refactor: rename DeleteToInventory() to CopyToInventory()
Justin Clark-Casey (justincc)
2011-04-18
1
-1
/
+17
*
Got rid of all hyperassets references. Also fixed accessing textures in user'...
Diva Canto
2010-07-04
1
-1
/
+3
*
Started to clean up the mess with HyperAssets in LLClientView. Fixed HG acces...
Diva Canto
2010-07-04
1
-0
/
+2
*
Continuing refactor. Refactor DeRezObject to deal with multiple objects
Melanie Thielker
2010-06-01
1
-1
/
+1
*
Formatting cleanup. Add copyright notices.
Jeff Ames
2010-03-10
1
-1
/
+28
*
Added missing file.
Diva Canto
2010-01-31
1
-0
/
+20