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path: root/OpenSim/Region/Framework/Interfaces/IEventQueue.cs (follow)
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* varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams2014-01-041-4/+5
| | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). Conflicts: OpenSim/Framework/RegionInfo.cs
* Several major improvements to group (V2) chat. Specifically: handle ↵Diva Canto2013-07-271-1/+1
| | | | | | join/drop appropriately, invitechatboxes. The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
* Plumb the path from the client to the extra physics params and backMelanie2013-02-071-0/+2
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* First stab at cleaning up Caps. Compiles. Untested.Diva Canto2011-04-301-0/+2
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* Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2010-08-301-1/+2
| | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * optimized usings.lbsa712009-02-121-4/+0
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+64
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!