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authorDr Scofield2009-02-06 16:55:34 +0000
committerDr Scofield2009-02-06 16:55:34 +0000
commit9b66108081a8c8cf79faaa6c541554091c40850e (patch)
tree095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/Framework/Interfaces/IEventQueue.cs
parent* removed superfluous constants class (diff)
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This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IEventQueue.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs64
1 files changed, 64 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
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+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Net;
30using OpenSim.Framework;
31using OpenMetaverse;
32using OpenMetaverse.Packets;
33using OpenMetaverse.StructuredData;
34using System.Collections.Generic;
35using System.Text;
36
37namespace OpenSim.Region.Framework.Interfaces
38{
39 public interface IEventQueue
40 {
41 bool Enqueue(OSD o, UUID avatarID);
42
43 // These are required to decouple Scenes from EventQueueHelper
44 void DisableSimulator(ulong handle, UUID avatarID);
45 void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID);
46 void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint,
47 string capsPath);
48 void TeleportFinishEvent(ulong regionHandle, byte simAccess,
49 IPEndPoint regionExternalEndPoint,
50 uint locationID, uint flags, string capsURL,
51 UUID agentID);
52 void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
53 IPEndPoint newRegionExternalEndPoint,
54 string capsURL, UUID avatarID, UUID sessionID);
55 void ChatterboxInvitation(UUID sessionID, string sessionName,
56 UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
57 uint timeStamp, bool offline, int parentEstateID, Vector3 position,
58 uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket);
59 void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat,
60 bool isModerator, bool textMute);
61 void ParcelProperties(ParcelPropertiesPacket parcelPropertiesPacket, UUID avatarID);
62 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
63 }
64}