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path: root/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-16/+10
* If reusing dynamic textures, do not reuse small data length textures that fal...Justin Clark-Casey (justincc)2012-09-061-3/+54
* Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...Justin Clark-Casey (justincc)2012-08-281-1/+13
* Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...Justin Clark-Casey (justincc)2012-08-281-1/+1
* Formatting cleanup.Jeff Ames2010-02-151-1/+1
* add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)2010-02-081-2/+59
* minor: very minor formatting changeJustin Clark-Casey (justincc)2009-11-161-2/+0
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-06-091-2/+4
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-05-221-0/+4
* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2009-02-181-0/+4
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+58