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My fork of OpenSim for IG and MG, called SledjChisl.
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Framework
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Interfaces
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IAttachmentsModule.cs
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Author
Age
Files
Lines
*
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
2011-10-03
1
-2
/
+2
*
Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
2011-09-13
1
-9
/
+0
*
Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2011-09-12
1
-0
/
+9
*
Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro...
Justin Clark-Casey (justincc)
2011-09-06
1
-14
/
+0
*
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2011-08-31
1
-0
/
+9
*
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+6
*
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+6
*
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
1
-4
/
+4
*
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...
Justin Clark-Casey (justincc)
2011-08-26
1
-2
/
+2
*
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
2011-08-23
1
-15
/
+7
*
If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
2011-08-22
1
-5
/
+3
*
Fix issue where loading a new appearance onto an NPC would not remove the pre...
Justin Clark-Casey (justincc)
2011-08-17
1
-1
/
+2
*
reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...
Justin Clark-Casey (justincc)
2010-12-14
1
-6
/
+9
*
Change the way attachments are persisted. Editing a worn attachment will now
Melanie
2010-11-16
1
-6
/
+15
*
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
Justin Clark-Casey (justincc)
2010-09-13
1
-11
/
+0
*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-1
/
+1
*
refactor: break out attachment position change code in Scene.UpdatePrimPositi...
Justin Clark-Casey (justincc)
2010-08-26
1
-0
/
+8
*
Major attachments cleanup. Remove unused AttachObject ClientView method
Melanie
2010-07-14
1
-1
/
+1
*
Remove useless quaternion parameter from AttachObject sig
Melanie Thielker
2010-07-14
1
-2
/
+2
*
refactor: move DeatchObject() into the AttachmentsModule
Justin Clark-Casey (justincc)
2010-04-17
1
-0
/
+10
*
refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
1
-0
/
+7
*
refactor: crudely move the RezMultipleAttachments() method into the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
1
-0
/
+12
*
refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...
Justin Clark-Casey (justincc)
2010-03-12
1
-2
/
+16
*
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...
Justin Clark-Casey (justincc)
2010-03-12
1
-1
/
+10
*
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
Justin Clark-Casey (justincc)
2010-03-12
1
-3
/
+14
*
Formatting cleanup. Add copyright notices.
Jeff Ames
2010-03-10
1
-3
/
+3
*
refactor: Move DetachSingleAttachmentToInv to region module
Justin Clark-Casey (justincc)
2010-03-06
1
-0
/
+11
*
refactor: move user inventory side of RezSingleAttachment to module
Justin Clark-Casey (justincc)
2010-03-05
1
-0
/
+12
*
refactor: begin to move attachments code into a region module
Justin Clark-Casey (justincc)
2010-03-05
1
-0
/
+49