Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 2010-11-16 | 1 | -6/+13 |
| | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching. | ||||
* | When detaching a scripted item, always consider it modified. Script states | Melanie | 2010-11-16 | 1 | -0/+2 |
| | | | | | will have changed and for real usability, we need to save it. It bloats assets, but that can't be avoided. | ||||
* | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-14 | 1 | -11/+0 |
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| * | Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -11/+0 |
| | | | | | | | | No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-13 | 1 | -1/+1 |
|\ \ | |/ | | | | | | | The modules will need to be updated for this to compile and run again. Please don't use until I do the companion commit to modules later on. | ||||
| * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 1 | -1/+1 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-30 | 1 | -0/+8 |
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| * | refactor: break out attachment position change code in ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -0/+8 |
| | | | | | | | | | | | | Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions. | ||||
| * | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie | 2010-07-14 | 1 | -1/+1 |
| | | | | | | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters | ||||
| * | Remove useless quaternion parameter from AttachObject sig | Melanie Thielker | 2010-07-14 | 1 | -2/+2 |
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* | | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie Thielker | 2010-07-14 | 1 | -1/+1 |
| | | | | | | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters | ||||
* | | Remove useless quaternion parameter from AttachObject sig | Melanie Thielker | 2010-07-14 | 1 | -2/+2 |
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* | | Plumb a data path to initialize an attachment from an alternate source | Melanie Thielker | 2010-04-24 | 1 | -1/+6 |
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* | refactor: move DeatchObject() into the AttachmentsModule | Justin Clark-Casey (justincc) | 2010-04-17 | 1 | -0/+10 |
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* | refactor: crudely move DetachSingleAttachmentToGround() over to the ↵ | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -0/+7 |
| | | | | AttachmentsModule | ||||
* | refactor: crudely move the RezMultipleAttachments() method into the ↵ | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -0/+12 |
| | | | | AttachmentsModule | ||||
* | refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵ | Justin Clark-Casey (justincc) | 2010-03-12 | 1 | -2/+16 |
| | | | | AttachmentsModule | ||||
* | refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵ | Justin Clark-Casey (justincc) | 2010-03-12 | 1 | -1/+10 |
| | | | | AttachmentsModule | ||||
* | refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule | Justin Clark-Casey (justincc) | 2010-03-12 | 1 | -3/+14 |
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* | Formatting cleanup. Add copyright notices. | Jeff Ames | 2010-03-10 | 1 | -3/+3 |
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* | refactor: Move DetachSingleAttachmentToInv to region module | Justin Clark-Casey (justincc) | 2010-03-06 | 1 | -0/+11 |
| | | | | need to rationalize method names later | ||||
* | refactor: move user inventory side of RezSingleAttachment to module | Justin Clark-Casey (justincc) | 2010-03-05 | 1 | -0/+12 |
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* | refactor: begin to move attachments code into a region module | Justin Clark-Casey (justincc) | 2010-03-05 | 1 | -0/+49 |