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* few more minor changes, needs prebuild to be ran.MW2008-04-012-6/+6
* a few small changesMW2008-04-012-39/+45
* This update has good news and bad news, first the bad.Teravus Ovares2008-03-301-0/+2
* * Refactored out circular reference in Region.Environment <-> Framework.Data....lbsa712008-03-252-3/+3
* Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). alondria2008-03-221-0/+5
* Formatting cleanup.Jeff Ames2008-03-184-108/+104
* Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames2008-03-182-4/+57
* Update svn properties.Jeff Ames2008-03-147-969/+969
* * Added cautionary README.txtlbsa712008-03-132-1/+10
* * SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModulelbsa712008-03-139-1139/+961
* Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW2008-03-121-1/+1
* * Disabled ancient TerrainEngine.Adam Frisby2008-03-061-8/+0
* * Four more warnings bite the dust.Adam Frisby2008-03-051-4/+4
* Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague2008-03-051-2/+2
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-0/+13
* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-031-0/+2
* After seeing sdague do his happy dance over trunk working "the best he has ev...MW2008-02-271-0/+1
* Minor cleanup.Jeff Ames2008-02-206-6/+6
* * Added a few more packets to ClientView. Added tendons to the Skeletal Group...Teravus Ovares2008-02-201-0/+8
* Thank you very much Ahzzmandius for adding the supportCharles Krinke2008-02-181-0/+2
* The very beginnings of attachments (no detachments! :)Dalien Talbot2008-02-101-0/+2
* Converted logging to use log4net.Jeff Ames2008-02-051-9/+11
* * Refactored the sound calls to SceneObjectPart Teravus Ovares2008-02-051-0/+1
* Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey2008-02-041-2/+2
* Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares2008-02-041-1/+5
* * Whole buncha stuff.Adam Frisby2008-02-041-0/+2
* Implements LSL function llDialog().alondria2008-02-021-0/+4
* * Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares2008-02-021-1/+7
* * Add total logouts (and total logins) to server side user statsJustin Clarke Casey2008-01-281-1/+1
* * Add very basic initial login stats to the user serverJustin Clarke Casey2008-01-251-1/+2
* * Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares2008-01-221-0/+5
* Check if remote simulator is up before attempting teleport. Teleport to a rem...Brian McBee2008-01-201-1/+1
* * Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...Teravus Ovares2008-01-161-0/+1
* * Mother of all commits:Adam Frisby2008-01-152-3/+31
* * Exprimental prim inventory persistence can now be enabled by users.Justin Clarke Casey2008-01-111-2/+2
* * Added the ability for estate managers to use the magic secondlife blue card...Teravus Ovares2008-01-041-0/+3
* * You can add and remove a friend in standalone now within the same simulator...Teravus Ovares2008-01-011-0/+3
* * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...lbsa712007-12-283-4/+4
* * Optimized usingslbsa712007-12-274-18/+24
* Make copying of scripts into prim inventories more reliable on the first atte...Justin Clarke Casey2007-12-221-2/+5
* Refix bug where inventory textures don't appear in prim edit texture selectio...Justin Clarke Casey2007-12-211-1/+5
* * Remapped the Connection shutdown path.Teravus Ovares2007-12-211-1/+1
* * Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares2007-12-181-1/+6
* * Removed redundant code in RestService.csAdam Frisby2007-12-181-1/+1
* *Adding and Removing Avatars from the Access/Ban List for a parcel now works,...mingchen2007-12-161-0/+2
* Grid Inventory feature upgrade: renaming folders should now be correct, subfo...Brian McBee2007-12-151-1/+2
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-111-0/+1
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-101-2/+5
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-1/+4
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-081-0/+1