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* * More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2007-12-102-11/+28
* Changed how TextureDownloadModule is initialised, due to some weird behaviour...MW2007-12-101-4/+10
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-103-84/+101
* more work on texture downloading.MW2007-12-103-105/+178
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-1010-18/+18
* refactored ChatModule a bit.Jeff Ames2007-12-104-96/+54
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-103-1/+103
* removed old debugging code from IM and chat modulesJeff Ames2007-12-092-7/+0
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-081-1/+2
* Allow moving, deleting, and restoring objects in inventory.Brian McBee2007-12-082-0/+41
* * Added back the regionup code so people in nearby sims can see a downed sim ...Teravus Ovares2007-12-081-3/+3
* Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...MW2007-12-073-21/+17
* Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ...MW2007-12-076-188/+291
* Updates to LibSL revision 1498. Thanks Johan!Adam Johnson2007-12-076-23/+23
* * Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares2007-12-074-137/+163
* added one more command to the console help.Jeff Ames2007-12-072-30/+13
* reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague2007-12-061-1/+0
* removed obsolete Verbose() functionJeff Ames2007-12-064-13/+14
* more minor cleanup. added some command descriptions to region server help.Jeff Ames2007-12-061-9/+4
* * now the throttle timer is stopped whilst processing Queue so that it won't ...lbsa712007-12-061-0/+1
* * Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet st...Adam Frisby2007-12-061-4/+4
* minor cleanup of Scene.cs (parameter naming, function documentation stubs, du...Jeff Ames2007-12-061-95/+225
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-3/+3
* Do not create a new asset on item metadata changeSean Dague2007-12-051-40/+12
* From Gary Chernega (IBM)Sean Dague2007-12-053-7/+10
* made one or two more methods in Scene virtual to allow overriding in sub clas...MW2007-12-051-1/+1
* * Refactored Permissions into ScenePresence as requested by MWTeravus Ovares2007-12-057-132/+286
* fixed a few compiler warnings under mono (committed from a train, with adjohn...Jeff Ames2007-12-052-12/+8
* *disabled some confusing code regarding permissionsTeravus Ovares2007-12-041-2/+3
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-049-39/+17
* * Some more ApplyPhysics voodoolbsa712007-12-042-84/+88
* * ApplyPhysics now creates the PhysActor as well.lbsa712007-12-042-83/+104
* * Added ApplyPhysics helper on group.lbsa712007-12-041-0/+8
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-044-7/+7
* * Removed 12 compiler warnings.Adam Frisby2007-12-044-5/+1
* From Justin Casey (IBM)Sean Dague2007-12-032-33/+88
* This is a simple patch which just renames an IClientAPI method toSean Dague2007-12-031-4/+4
* Added a flag to load-xml console command, that will generate new uuids for th...MW2007-12-033-5/+9
* Fixed bug in Appearance update in AvatarFactoryModule.MW2007-12-031-15/+18
* Some refactoringMW2007-12-031-7/+9
* minor meaningless changesJeff Ames2007-12-033-49/+32
* Just for Cfk!MW2007-12-021-1/+1
* Attempt to fix mantis issue #82, taking prims into inventory and then rezzing...MW2007-12-021-0/+2
* Added some error handling (and console output) to BaseHttpServer.MW2007-12-023-15/+11
* Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...MW2007-12-023-30/+97
* Rezzing multiple copies of a inventory prim should now work.MW2007-12-012-0/+12
* attempt to fix sitting-related bugs #3 and #67Jeff Ames2007-12-011-14/+17
* Due to popular demand, a rezzed prim should no longer delete the original inv...MW2007-12-011-2/+2
* Attempted fix for mantis issue# 66MW2007-12-011-2/+11
* small bit of refactoringMW2007-12-011-1/+11