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My fork of OpenSim for IG and MG, called SledjChisl.
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...
*
* Locking on local scope variable does not make sense - every thread will hav...
lbsa71
2007-11-29
1
-28
/
+22
*
Changed to doing only 1 request to the grid server from main map. Hopefully w...
Brian McBee
2007-11-29
1
-9
/
+1
*
* Fixed about 7 issues with restarting sims and resolved interRegion comms is...
Teravus Ovares
2007-11-29
2
-31
/
+85
*
Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorl...
MW
2007-11-28
1
-29
/
+22
*
* Disambiguation in the 'sim is restarting message' that tells you 'which' si...
Teravus Ovares
2007-11-28
1
-2
/
+2
*
* Restaring the sim works fine in grid mode now. Sims announce themselves to...
Teravus Ovares
2007-11-28
4
-10
/
+80
*
Fixed bug, where the clients in a region weren't told to kill a user's avatar...
MW
2007-11-27
2
-0
/
+12
*
Fixed an event in the events chain in inter-region communications.
Teravus Ovares
2007-11-27
3
-20
/
+90
*
MainMap workaround. Map still does not fill in automatically, but one click o...
Brian McBee
2007-11-26
1
-1
/
+9
*
* Disabled primitive count updates on Parcels for the moment, until we can mo...
Adam Frisby
2007-11-26
1
-0
/
+4
*
* Restarting regions with the estate tools works in sandbox mode. I'm still ...
Teravus Ovares
2007-11-26
4
-22
/
+77
*
Added Region name to the terrain texture description that gets sent to the as...
Brian McBee
2007-11-25
1
-0
/
+2
*
Rez new prims ON the ground, not halfway buried. Mantis 33.
Brian McBee
2007-11-25
1
-4
/
+10
*
* Added the ability to restart your individual sims from within them using th...
Teravus Ovares
2007-11-25
6
-4
/
+228
*
Ignore nullreferenceexception in removeclient. The avatar is already gone.
Brian McBee
2007-11-25
1
-0
/
+5
*
* Removed references to "new LLUUID()", replaced with LLUUID.Zero.
Adam Frisby
2007-11-24
2
-2
/
+2
*
* Added some bounds checks to the sendLandUpdate packet to deal with agents c...
Adam Frisby
2007-11-24
1
-4
/
+4
*
* Changed reference to NullReferenceException to System.NullReferenceExceptio...
Teravus Ovares
2007-11-24
1
-1
/
+1
*
Test storing terrain texture to grid assetserver on startup. Needed for main ...
Brian McBee
2007-11-24
1
-1
/
+14
*
* Added a way for the Region master user to kick individual users from their ...
Teravus Ovares
2007-11-24
2
-16
/
+66
*
* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the...
Teravus Ovares
2007-11-24
2
-0
/
+51
*
*Shared Modules have feelings too! -- Shared Region Modules that are found in...
mingchen
2007-11-24
1
-1
/
+9
*
* Added a nice 'The Region is going down.' message to the user when the sim o...
Teravus Ovares
2007-11-24
3
-2
/
+17
*
*Fixed bug causing parcel prim counts to stop updating.
mingchen
2007-11-23
1
-0
/
+13
*
*Fixed bug that resulted in most land settings being sent to the client. Medi...
mingchen
2007-11-23
1
-1
/
+1
*
* added some functions for use in raytracing. They're kind of crappy now, so...
Teravus Ovares
2007-11-23
6
-0
/
+224
*
* Added code to capture the draw distance setting from the client.
Teravus Ovares
2007-11-22
2
-11
/
+107
*
Fixed bug that can lead to infinitive loops
MW
2007-11-21
1
-0
/
+6
*
* Did some initial work for prim crossing. Just glue so far.
Teravus Ovares
2007-11-21
4
-6
/
+43
*
fix for mantis #2 from Justin Casey (IBM)
Sean Dague
2007-11-20
2
-3
/
+12
*
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
2007-11-20
5
-40
/
+60
*
* Supressed the "not a module assembly" warning for verbosity reasons.
Adam Frisby
2007-11-18
1
-2
/
+2
*
* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...
Teravus Ovares
2007-11-18
7
-14
/
+16
*
cleaned up some mono compiler warnings
Jeff Ames
2007-11-18
5
-9
/
+6
*
first stab at implementation of CopyInventoryItem
Jeff Ames
2007-11-18
2
-43
/
+85
*
* Found several cases where prim set physical were not subscribing to physics...
Teravus Ovares
2007-11-18
5
-0
/
+26
*
Made the background (ie empty space) colour of the exported map image blue.
MW
2007-11-18
1
-0
/
+2
*
Added "export-map <filename>" console command to the region server that will ...
MW
2007-11-18
1
-0
/
+42
*
Attempt to get World Map working in Grid mode, will need to be using the grid...
MW
2007-11-18
5
-60
/
+93
*
For every problem there's a solution that is simple, neat and wrong.
Dalien Talbot
2007-11-18
1
-4
/
+1
*
Looks like we're requesting the mapblocks for every agent - including
Dalien Talbot
2007-11-18
1
-1
/
+4
*
Second try at having a bandaid for the multiple logins crash
Dalien Talbot
2007-11-18
1
-1
/
+8
*
Added ClickAction property to SceneObjectPart (and the relevant changes in IC...
MW
2007-11-17
1
-1
/
+13
*
minor cleanup of some dodgy bits
Jeff Ames
2007-11-17
2
-33
/
+15
*
* Resolved the situation where prim is loaded from storage and when pushed ne...
Teravus Ovares
2007-11-16
3
-22
/
+44
*
*Added the TimeDilation property to Scene
mingchen
2007-11-16
1
-0
/
+5
*
* Trying a space/collision optimization technique in ODE. Let me know if you...
Teravus Ovares
2007-11-16
1
-1
/
+2
*
More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...
MW
2007-11-16
3
-1
/
+7
*
* ODE step two on the way to separate dynamic space allocation ( One more to ...
Teravus Ovares
2007-11-16
1
-6
/
+48
*
* Fixed object edit movements causing full object updates instead of terse ob...
Teravus Ovares
2007-11-16
1
-1
/
+7
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