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authorAdam Frisby2007-11-26 15:06:51 +0000
committerAdam Frisby2007-11-26 15:06:51 +0000
commit011ad46960f576e9be78c96921b928391cd90a46 (patch)
tree93b84327c376e451c214fc13d5eabbeac31216d6 /OpenSim/Region/Environment
parent* Restarting regions with the estate tools works in sandbox mode. I'm still ... (diff)
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* Disabled primitive count updates on Parcels for the moment, until we can move parcels into a module.
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index 493afd1..0986654 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -146,10 +146,14 @@ namespace OpenSim.Region.Environment.Scenes
146 146
147 public void TriggerParcelPrimCountUpdate() 147 public void TriggerParcelPrimCountUpdate()
148 { 148 {
149 /*
150 * Removed by Adam to prevent some exceptions, temporary.
151 *
149 if (OnParcelPrimCountUpdate != null) 152 if (OnParcelPrimCountUpdate != null)
150 { 153 {
151 OnParcelPrimCountUpdate(); 154 OnParcelPrimCountUpdate();
152 } 155 }
156 */
153 } 157 }
154 158
155 public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) 159 public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)