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* * Add enough infrastructure code to run an extremely basic and flaky add root...Justin Clarke Casey2008-11-206-6/+1002
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Sean Dague2008-11-203-6/+9
* * Add just enough to allow the scene presences test to establish a new user c...Justin Clarke Casey2008-11-196-9/+69
* Mantis#2638. Thank you kindly, Sacha Magne for a patch that:Charles Krinke2008-11-192-0/+20
* Mantis#2656. Thank you kindly, Nlin for a patch that:Charles Krinke2008-11-191-1/+36
* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-1910-288/+288
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-1916-532/+421
* Ensure that the physics representation of a deleted object is also removedMelanie Thielker2008-11-191-1/+1
* Fix deleting object that have been persisted already from the DBMelanie Thielker2008-11-192-1/+6
* Patch from jhurliman. Fixing the texture decoding issues in progressiveMelanie Thielker2008-11-184-5/+1
* Prevent a nullref when building new prims while others watchMelanie Thielker2008-11-182-1/+3
* Apply JHurliman's texture sender patchMelanie Thielker2008-11-181-10/+43
* * Added and removed debug information relating to client connectionsAdam Frisby2008-11-182-2/+6
* Prevent the texture downloader from locking a null object when a downloadMelanie Thielker2008-11-171-0/+3
* Make newly created prims be the correct groupMelanie Thielker2008-11-173-7/+8
* Make texture decode errors nonfatal. The texture send is simply droppedMelanie Thielker2008-11-171-25/+33
* Fix a few small issues with the progressive texture-download:Homer Horwitz2008-11-172-11/+12
* Set group on newly rezzed objects to the rezzer's (or rezzing object's)Melanie Thielker2008-11-174-1/+28
* * Apply http://opensimulator.org/mantis/view.php?id=2611 Justin Clarke Casey2008-11-171-99/+169
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-1710-288/+288
* * Add allowed_script_editors to OpenSim.ini in the same fashion as allowed_sc...Justin Clarke Casey2008-11-171-9/+12
* Add a few commentsMelanie Thielker2008-11-171-7/+13
* * refactor: move user set permissions parsing code into a separate method rea...Justin Clarke Casey2008-11-171-39/+99
* * Make sure that deleted objects do not send further object updates to the cl...Justin Clarke Casey2008-11-173-16/+11
* minor: remove mono compiler warningsJustin Clarke Casey2008-11-172-18/+18
* * Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup(...Justin Clarke Casey2008-11-172-25/+1
* * minor: eliminate propogation of now unused permissionToDelete flagJustin Clarke Casey2008-11-172-9/+3
* * Fix probable partial breakage of delete to inventory in last commitJustin Clarke Casey2008-11-172-16/+10
* * Stop nulling SOG.m_rootPart and parts on object deletionJustin Clarke Casey2008-11-176-31/+27
* commenting out unused variable.Dr Scofield2008-11-171-2/+2
* cleaning up warningDr Scofield2008-11-171-1/+2
* Use the message transfer module to pass items across the grid via the profileMelanie Thielker2008-11-171-9/+16
* Correct prim counts for group land. Correct MessageTransferModule startupMelanie Thielker2008-11-172-14/+12
* Make object chat come from the root prim's center, rather than trying to makeMelanie Thielker2008-11-171-9/+6
* Back out the attachment location patch to debug a crashMelanie Thielker2008-11-171-4/+5
* Try to fix login crashMelanie Thielker2008-11-171-5/+8
* Add some null checksMelanie Thielker2008-11-171-2/+2
* Fix child prims in attachments chatting from near 0,0,0 rather than Melanie Thielker2008-11-171-3/+3
* Fix NRE on TP-to-home, if the home-region is unavailable.Homer Horwitz2008-11-161-2/+5
* Fix friends again. Friends-handling is now stateless and, thanks toHomer Horwitz2008-11-161-263/+135
* Remove a redundant parameterMelanie Thielker2008-11-161-1/+1
* Megapatch. Completely remove the multiparameter IM methods. Remove the insecureMelanie Thielker2008-11-167-152/+118
* First step tidy-up of IM packing/unpacking/repackingMelanie Thielker2008-11-161-11/+18
* GridIMs don't have a (sending) client, which led to a NRE on access.Homer Horwitz2008-11-161-1/+2
* Add MessageTransferModule interface to all scenes, not only the firstMelanie Thielker2008-11-161-1/+1
* Fix 2 bugs in the message transfer module, thanks, Homer Horwitz!Melanie Thielker2008-11-161-2/+2
* Make return object actually use the return object permissionsMelanie Thielker2008-11-161-1/+1
* Add group prim count support to land propertiesMelanie Thielker2008-11-161-1/+7
* * Abstracted some methods from SceneObjectGroup to allow them to be overridde...Adam Frisby2008-11-162-3/+13
* Reinstate the IM sending from scripts and from autoreturnMelanie Thielker2008-11-161-2/+4