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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
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...
*
preliminary support for editing notecards and scripts.
MW
2007-08-14
2
-11
/
+43
*
Can now create some new empty inventory items (like notecards and scripts) fr...
MW
2007-08-14
1
-1
/
+1
*
Start of inventory items, when you upload a texture the data will now be stor...
MW
2007-08-14
2
-26
/
+48
*
ScriptEngine: Some error handling, logs to logger
Tedd Hansen
2007-08-14
3
-7
/
+30
*
More inventory work, should be able to now create new inventory folders and t...
MW
2007-08-14
1
-2
/
+2
*
Start of Inventory service, currently only (partially) functional in standalo...
MW
2007-08-14
1
-3
/
+3
*
Common script for all objects (Default.lsl). ScriptEngine touch_start event n...
Tedd Hansen
2007-08-13
2
-2
/
+2
*
Added Scene.ConvertLocalIDToFullID() method.
MW
2007-08-13
3
-1
/
+33
*
added Sample OnObjectGrab event to SceneEventManager for script engines to s...
MW
2007-08-13
3
-0
/
+17
*
Changed ScriptLoader to use Path.combine.
MW
2007-08-13
1
-1
/
+2
*
(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Tedd Hansen
2007-08-13
3
-0
/
+149
*
Some more work on SceneObjectGroup
MW
2007-08-13
1
-5
/
+10
*
Added the SetPartText access method to SceneObjectGroup to set the text of me...
MW
2007-08-13
1
-17
/
+35
*
Partial Linking of prim groups should work (its partial as currently only the...
MW
2007-08-13
3
-42
/
+167
*
Few small fixes
MW
2007-08-10
3
-3
/
+3
*
Some cleaning up and removed a few old files no longer in use.
MW
2007-08-10
3
-16
/
+5
*
Fixed a couple of mistakes.
MW
2007-08-10
1
-1
/
+1
*
Made a few changes so that once we enable the sqlite data store (simple line ...
MW
2007-08-10
4
-18
/
+80
*
SceneObjects should now (hopefully) call datastore.StoreObject().
MW
2007-08-09
2
-2
/
+12
*
Deleted old LSLEngine files (those under Scene.Scripting)
MW
2007-08-09
14
-2911
/
+2
*
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
2007-08-09
13
-212
/
+280
*
Making sure my local working copy is in sync with svn before I start the job ...
MW
2007-08-09
2
-3
/
+13
*
Transition between not flying / flying should be smoother
Brian McBee
2007-08-09
1
-1
/
+6
*
worldmap now gets correctly updated when terrain changes
Brian McBee
2007-08-08
1
-0
/
+2
*
when teleporting to a non-adjacent region, client was not getting new neighbours
Brian McBee
2007-08-08
1
-1
/
+1
*
Some more work on new Sceneobject.
MW
2007-08-07
3
-22
/
+91
*
* koncept bugfix
lbsa71
2007-08-07
2
-0
/
+24
*
a couple of changes in the new Sceneobject classes, just committing so things...
MW
2007-08-07
2
-9
/
+25
*
* commands are done foreach instead of by [i]
lbsa71
2007-08-06
1
-2
/
+2
*
* renamed some scene to world
lbsa71
2007-08-06
3
-8
/
+12
*
* encapsulated firstname/lastname on ScenePresence
lbsa71
2007-08-06
6
-49
/
+60
*
* minor refactorings
lbsa71
2007-08-06
7
-14
/
+14
*
... and here's the second part...
lbsa71
2007-08-06
44
-0
/
+0
*
Part 1 of a two-part commit to change caps of 'scripting' dir...
lbsa71
2007-08-06
44
-0
/
+0
*
* Now we have boxes. Yay!
lbsa71
2007-08-06
2
-39
/
+39
*
clean up of startup config settings (command line args etc),
MW
2007-08-04
3
-12
/
+16
*
* More work on PermissionManager - going AFK for a bit.
Adam Frisby
2007-08-04
1
-38
/
+79
*
* More work on PermissionManager
Adam Frisby
2007-08-04
2
-5
/
+44
*
* Little more cleaning of EstateManager - still needs packets to be moved, bu...
Adam Frisby
2007-08-04
1
-43
/
+103
*
* Extracted and refactored several large methods. Needs moving of packet hand...
Adam Frisby
2007-08-04
1
-148
/
+172
*
OpenSim/Region/Environment/Scenes/ScenePresence.cs
Brian McBee
2007-08-03
1
-4
/
+4
*
OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...
Brian McBee
2007-08-03
1
-9
/
+9
*
changed the properties so that most of them only take up one line per get/set.
MW
2007-08-03
2
-127
/
+38
*
* Changed some names
lbsa71
2007-08-03
2
-42
/
+42
*
Yet another commit related to the SceneObject rewrites.
MW
2007-08-03
2
-5
/
+12
*
Yet another commit related to the SceneObject rewrites.
MW
2007-08-03
1
-4
/
+13
*
and more work on those classes. Think they are just about ready to begin hook...
MW
2007-08-03
3
-5
/
+107
*
Ditto...More work on the AllNewSceneObject* classes.
MW
2007-08-03
2
-6
/
+75
*
More work on the AllNewSceneObject* classes.
MW
2007-08-03
2
-1
/
+124
*
Fixes flying glitch (hang) when crossing region boundaries
Brian McBee
2007-08-02
1
-4
/
+4
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