| Commit message (Expand) | Author | Age | Files | Lines |
* | Add ClampPrimSize option to ensure no prim can exceed the set size. This | Melanie Thielker | 2008-11-11 | 1 | -0/+2 |
* | Fix a nullref in attachment packing | Melanie Thielker | 2008-11-11 | 1 | -0/+7 |
* | Allow gods to terraform without limits. Respect the Allow Others To | Melanie Thielker | 2008-11-11 | 2 | -7/+9 |
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-11-11 | 1 | -5/+6 |
* | * Commit allows downloading of the .raw terrain from the estate tools. | Teravus Ovares | 2008-11-10 | 3 | -1/+32 |
* | * Remove mono warnings | Justin Clarke Casey | 2008-11-10 | 1 | -32/+9 |
* | * refactor: clean up SOG xml2 reloading to reuse more code | Justin Clarke Casey | 2008-11-10 | 2 | -13/+4 |
* | Restore the independent LocalID numbering for avatars. Fixes an issue where | Melanie Thielker | 2008-11-10 | 2 | -1/+12 |
* | * refactor: Make xml (orig format) loading method reuse existing set root par... | Justin Clarke Casey | 2008-11-10 | 1 | -9/+15 |
* | fix unit tests use SetRootPart now | Sean Dague | 2008-11-10 | 1 | -3/+3 |
* | make things compile, but the test still fails because of the root part | Sean Dague | 2008-11-10 | 1 | -3/+0 |
* | Lock tests on EntityList.cs, multithreaded object addition | Sean Dague | 2008-11-10 | 2 | -1/+290 |
* | * minor: remove useless exception catch | Justin Clarke Casey | 2008-11-10 | 2 | -10/+2 |
* | * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R... | Justin Clarke Casey | 2008-11-10 | 4 | -13/+8 |
* | Removed some debug output I forgot to remove... | Homer Horwitz | 2008-11-10 | 1 | -13/+0 |
* | * Take out the 1 second sleep debugging line in ScenePresence | Justin Clarke Casey | 2008-11-10 | 1 | -1/+0 |
* | * Refactor the callers of SOG.SetPartAsRoot() to use common code | Justin Clarke Casey | 2008-11-10 | 1 | -31/+18 |
* | * Extend basic scene test to retrieve the object from the scene and match uuids | Justin Clarke Casey | 2008-11-10 | 5 | -63/+28 |
* | Keep dropped prims from being temp-on-rez and getting cleaned up | Melanie Thielker | 2008-11-10 | 1 | -0/+1 |
* | From: Christopher Yeoh <cyeoh@au1.ibm.com> | Sean Dague | 2008-11-10 | 1 | -1/+7 |
* | Stop attachments from causing an update to be sent on every frame in which | Melanie Thielker | 2008-11-10 | 4 | -7/+13 |
* | Script region crossing. This has not user functionality, but lays all the | Melanie Thielker | 2008-11-09 | 8 | -23/+136 |
* | * Applying EventQueueGetModule patch to try debug the case of the missing EQG. | Adam Frisby | 2008-11-09 | 1 | -1/+2 |
* | Update svn properties. Add copyright headers. Minor formatting cleanup. | Jeff Ames | 2008-11-09 | 2 | -2/+2 |
* | Reintroduce transactionID to the parameter list for SendInstantMessage. | Melanie Thielker | 2008-11-09 | 3 | -6/+6 |
* | Mantis #2553: Thank you, idb, for a fix that helps to persist changes in prim... | Homer Horwitz | 2008-11-08 | 1 | -0/+8 |
* | * Ported InstantMessageModule to IClientCore | Adam Frisby | 2008-11-08 | 1 | -6/+11 |
* | * Implemented OnClientConnect in Scene EventManager | Adam Frisby | 2008-11-08 | 1 | -0/+16 |
* | * Added IClientIM to IClientCore interfaces | Adam Frisby | 2008-11-08 | 5 | -25/+24 |
* | Added necessary locking to LandManagementModule. As it is used by several | Homer Horwitz | 2008-11-08 | 1 | -143/+239 |
* | Small bugfix for RemoveNeighbourRegion | Homer Horwitz | 2008-11-08 | 1 | -1/+1 |
* | Add some discovery code, laying groundwork for region-crossing scripts | Melanie Thielker | 2008-11-08 | 1 | -0/+26 |
* | Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. | Jeff Ames | 2008-11-08 | 1 | -1/+1 |
* | Remove part of another patch that would cause DNE to nuke the sim in it's | Melanie Thielker | 2008-11-08 | 1 | -2/+0 |
* | Refactor IEventReceiver back into IScriptEngine | Melanie Thielker | 2008-11-08 | 1 | -0/+2 |
* | * Correct catch changed on last commit, since I just realized I started makin... | Justin Clarke Casey | 2008-11-07 | 1 | -1/+1 |
* | * minor: Remove mono compiler warning | Justin Clarke Casey | 2008-11-07 | 1 | -1/+1 |
* | * Apply http://opensimulator.org/mantis/view.php?id=2582 | Justin Clarke Casey | 2008-11-07 | 3 | -65/+34 |
* | * Fix bug in r7162 where avatars could not move | Justin Clarke Casey | 2008-11-07 | 4 | -28/+30 |
* | * refactor: cleanup AllocateLocalPrimId() a bit more | Justin Clarke Casey | 2008-11-07 | 8 | -27/+17 |
* | * Rename PrimIDAllocate() to more effectively convey what it does, and put th... | Justin Clarke Casey | 2008-11-07 | 5 | -12/+13 |
* | * Remove next local id from SceneBase | Justin Clarke Casey | 2008-11-07 | 2 | -12/+0 |
* | * minor: Just some tidy up of log messages, etc. | Justin Clarke Casey | 2008-11-07 | 1 | -13/+5 |
* | * Stop requiring local ids in the SOG constructors. | Justin Clarke Casey | 2008-11-07 | 5 | -22/+25 |
* | * refactor: stop unnecessary passing of scene to sog copy constructor | Justin Clarke Casey | 2008-11-07 | 1 | -6/+2 |
* | * Stop prim attach being signalled twice (it is already been done outside Att... | Justin Clarke Casey | 2008-11-07 | 1 | -5/+1 |
* | * Remove more UpdateParentIDs() calls that are now duplicates | Justin Clarke Casey | 2008-11-07 | 2 | -7/+2 |
* | * Apply http://opensimulator.org/mantis/view.php?id=1883 | Justin Clarke Casey | 2008-11-07 | 1 | -22/+8 |
* | * Stop now unnecessary separate local id allocation for restored objects | Justin Clarke Casey | 2008-11-07 | 2 | -9/+2 |
* | * refactor: allocate local ids to prims only when an object is attached to a ... | Justin Clarke Casey | 2008-11-07 | 5 | -19/+37 |